Haibara's Traverse
Haibara's Traverse is a lightweight surveying and engineering toolkit for Minecraft builders, infrastructure planners, and technical survival players.
Instead of automatically building structures for the player, the mod focuses on the work that comes before construction: surveying terrain, marking coordinates, defining regions, recording field observations, and organizing the collected information into engineering projects.
CURRENT FEATURES
• Survey Stakes
Place temporary control points around an area to define its boundary.
• Survey Pen
Connect Survey Stakes in sequence, preview the boundary, undo incorrect points, close the region, and save the completed survey.
• Boundary Markers
Create permanent, named coordinate references for stations, buildings, route endpoints, construction areas, and other important locations.
• Engineering Tablet
Collect and view terrain information through a portable map interface. Formal project data can be synchronized from the Engineering Desk for read-only field access.
• Radio
Record field notes together with their coordinates, time, and author, allowing observations to remain connected to the location where they were made.
• Engineering Desk
Insert surveying devices into a physical workstation, read their stored data, and organize regions, routes, record points, and project information.
CORE WORKFLOW
1. Explore the target area with the Engineering Tablet.
2. Place Survey Stakes around the area that needs to be recorded.
3. Use the Survey Pen to connect the stakes and close the boundary.
4. Record additional observations with the Radio.
5. Return to the Engineering Desk and import the collected data.
6. Organize the information into a formal engineering project.
7. Synchronize the project back to the Engineering Tablet for field viewing.
DESIGN PRINCIPLES
• In-world interaction is preferred over menu-only interaction.
• Surveying actions use visible equipment, device slots, status lights, boundaries, and physical feedback.
• Terrain collection is designed around already loaded chunks rather than forcing distant chunks to load.
• The core surveying system is designed to remain usable without AI or Create.
• Project data is intended to remain lightweight and suitable for long-term worlds and servers.
CURRENT DEVELOPMENT STATUS
Haibara's Traverse is currently in early Alpha.
The core surveying workflow and device interactions are under active development. Interfaces, visual presentation, balancing, data synchronization, and the Engineering Desk workflow may change between Alpha releases.
Multiplayer validation is not yet complete. Back up important worlds before testing development versions.
Advanced route planning, AI-assisted engineering, automatic project analysis, and Create blueprint output are planned directions and are not part of the current core release.
TECHNICAL INFORMATION
• Minecraft: 1.21.1
• Mod Loader: NeoForge
• Current focus: Surveying, field records, region data, and project organization
• Create integration: Planned as an optional future extension, not required for the core surveying system
FEEDBACK
Bug reports, compatibility results, balance suggestions, and feedback about the surveying workflow are welcome.And welcome to send your idea for email to aihaibara0816@gmail.com
Haibara's Traverse is built around a simple idea:
Measure the world before changing it.
中文说明
Haibara's Traverse 是一款面向 Minecraft 建筑、交通与工程规划的轻量化测绘模组。
它不会直接替玩家完成建设,而是将建设之前的现场考察、地形记录、坐标标记、区域圈定、现场备注与资料整理转化为可以实际操作的游戏流程。
当前核心内容包括:
• 测绘桩:作为临时控制点,用于圈定不规则区域。
• 测绘笔:依次连接测绘桩,预览、撤回、闭合并保存区域。
• 界碑:永久记录并命名重要坐标点。
• 工程平板:采集和查看地形,并浏览由工程台同步的正式项目资料。
• 对讲机:将现场文字记录与坐标、时间和记录者关联。
• 工程台:读取测绘设备中的资料,并整理区域、线路、记录点与工程项目。
基础流程:
现场考察 → 放置测绘桩 → 测绘笔圈定区域 → 对讲机记录现场信息 → 返回工程台导入资料 → 建立工程项目 → 同步至平板查看。
当前版本仍处于早期 Alpha 阶段,界面、模型、数据同步、多人表现与工程台工作流仍会继续调整。多人环境尚未完成完整验证,测试开发版本前建议备份重要世界。
AI 工程助手、线路规划、工程分析以及 Create 蓝图输出属于后续方向,目前并不是核心版本中的完整功能。
有什么好的想法也欢迎发邮件到3031745206@qq.com