hadalveil-0.1.5.jar
Curse Maven Snippet
What's new
# Hadal Veil 0.1.5
IMPORTANT: A new world is recommended. Terrain, caves and the positions of several structures have changed. In existing worlds, only chunks that have not been generated yet receive the new content.
Requires AttributeFix, Bookshelf and Prickle.
## New
- New biome: Glacial Sea, with its own fauna and the Great Jaw (a giant clam trap).
- Colored corals per biome and blue seaweed. The sea lantern towers were removed.
- Reworked caves: surface entrances as sinkholes (crater, oval and ravine), deep caves, and new styles for Luminous Garden, Ember Fields, Electric Depths and Deep Abyss. Every cave style can now reach down to Y -118. Deep caves now also exist under the central region (Sediment Plains), with no entrances and no contact with Atlantis or other structures.
- Alien Reach: alien portal (indestructible frame, no function yet), wrecked alien ship and the Outer Wood Chest.
- The Outer Chest now forms a real double chest (54 slots), with left and right textures.
- Atlantis: Depth Protect effect inside the living city.
- Tritons: new model, with real armor and weapon items per rank. Helmet and chestplate are now visible on the body and follow swimming and attack animations.
- Dedicated horror voices for the species.
- Warning sound when the pressure limit is reached.
## Gear
- New Veil formula: base mining tier +1, mining speed +2 (+3 for the Hadal line), other positive numbers +50%. Attack speed and knockback resistance stay as in the base item.
- Hadal Armor with final stats, and the new Hadal Veil Armor.
- Larger Hadal Ingot in the inventory and in hand.
- Fixed: the Hadal Veil Armor was getting +50% instead of the Hadal line's +100%. The full set now gives 114 armor, 40 toughness and +40% swim speed.
## HUD
- Pressure is now a row of gauges in the style of the bubbles, shown only in Survival and Adventure.
- The tank keeps the native air full, so the bubbles no longer decay while the server keeps them full.
## Fixes
- Tritons: the nose was too high and has been lowered.
- Poseidon: the trident is now drawn in his hand.
- Alien Portal: can now be found with /locate structure hadalveil:alien_portal. Note: a guaranteed portal per province is no longer enforced, so some provinces may have none.
- Caves: fixed covered entrances and overly thin corals.
- Removed orphaned code and resources.
## Notes
- Several additions have not been seen in-game yet (Triton armor, Poseidon's trident, the deeper caves). Bug reports are welcome.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

