hadalveil-0.1.4.jar
Curse Maven Snippet
What's new
Hadal Veil 0.1.4 (changes since 0.1.3.3)
New required dependencies
- The mod now requires AttributeFix (21.1.3). AttributeFix also needs Bookshelf and Prickle, so install all three, or use a launcher or modpack that resolves dependencies.
- AttributeFix replaces the mod's own attribute cap patch. It allows health above 1024, which Poseidon (7,500) and the Triton King (2,000) need.
- Back up your world before updating. Existing worlds still load, but the plain Portal Frame block has been removed. Its old ID now maps to the Ancient Portal Frame, so existing portals keep their ring. The ring is now unbreakable outside Creative mode.
New content
Hadal progression
- New Hadal Ore (tier 6, requires a Leviathan pickaxe). It drops Raw Hadal, which smelts into Hadal Ingot.
- New Electric Conductor item, used in Hadal recipes.
- Hadal tools (tier 7): pickaxe, axe, shovel and hoe, all with natural Aqua Affinity.
- Hadal Halbert: an area-damage weapon that can be thrown and returns to you like Loyalty.
- Hadal armor, rendered with GeckoLib.
- Veil (+100%) versions of the Hadal tools.
- The Veil Cluster now requires a tier 7 tool to drop anything.
- Ores are now exposed on the Hadal floor: diamond, abyssite, carapace, Hadal and Veil.
Copper
- Copper tools and armor have been ported from the newer game version.
- In the Electric Depths biome, copper gear becomes electrified. It gets +400% attack damage, attack speed, mining speed and armor, and mines as tier 3.
- Copper tools and ore mined with copper can drop Electric Conductor.
Underwater mobility
- Flippers give +20% swim speed.
- Propellers give +40%, +60%, +100% and +150% swim speed.
- The basic propeller is slightly slower than before: 0.28 blocks/tick, down from 0.32.
World
- The Poseidon throne dome is 3 times larger, and the castle now covers more of the moat.
- New Outer Sapling. It grows underwater, accepts bone meal, and grows into the Alien Reach tree.
- The Triton King now has 2,000 health and a randomly assigned name: Arthur, Namor, Atlan, Nereus, Zora or Orm.
- Cave camps (planks and crafting table) have been removed.
Fixes
- Poseidon's Trident, aquatic mode: the dash now works on both server and client, like the vanilla riptide.
- Thrown spears and tridents now show the correct item on the client.
- Ocean Rift entry: the surface search for a landing spot has been widened. If nothing suitable is found, the player lands on the Abyss island.
- Icons and held items:
- Icons were redone for the abyssite armor, the Leviathan tools and the Leviathan Veil tools.
- The Hadal tools and armor have new icons.
- Tools now appear larger in the inventory.
- Atlantis villagers (farmer and merchant) now use the vanilla villager body.
This mod has no additional files