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Gunsmith Cognitis

Realistic progression of firearms to Minecraft
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Gunsmith Cognitis 1.18.2 2.0_Preview1.jar

File nameGunsmith_Cognitis_2.0_Preview1.jar
Uploader
alex_n_italyalex_n_italy
Uploaded
Jan 11, 2026
Downloads
18
Size
783.8 KB
Mod Loaders
Forge
File ID
7445927
Type
A
Alpha
Supported game versions
  • 1.18.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:gunsmith-cognitis-1037534:7445927")

Learn more about Curse Maven

What's new

Preview build of 2.0, might be buggy, some things are missing from full release.

CHANGE LOG:

Additions:

  • Added new Matchlocks: Matchlock (Hackbut) Wall Gun, Matchlock Axe Pistol, Snaphance Matchlock Musket
  • Added new Wheellocks: Wheellock Carbine, Wheellock Sporting Rifle
  • Added new Flintlocks: Flintlock Rifled Carbine, Flintlock Asumette (Wall Gun), Flintlock Pepperbox (Tula) Carbine
  • Added Special Weapons that cannot be crafted (Jezail, Divine Five Thunder Machine, Kalthoff Repeater, Lorenzoni Repeater)
  • Added Barrels (Crude, Smoothbore and Rifled) to make crafting more complex.
  • Added Rifling Tool.
  • Added New Tags (DEV ONLY) to help with mechanics.
  • Added a Spread and Velocity Mechanic depending on Weapon length and barrel (Pistol, Rifle, Long Rifle, Smoothbore, Rifled), Matchlocks also have higher spread and lower velocity.
  • Added String requirement for matchlocks.
  • Heavy firearms (Handgunne, Three Eye Gun, Divine Five Thunder Machine, Wall Guns) now cause Slowness II
  • Firearms and Flintlock Blueprint can now be found in some vanilla loottables.
  • Wheellocks and Matchlocks now have a delay before firing (Matchlock Long, Wheellock Short) except Snaphance.
  • Uncraftable weapons are now tagged as "Uncommon".
  • All non-matchlock Long guns (Wall Guns) now can't fire with anything in the off-hand.
  • Added a game rule to disable jamming.
  • You now have to spun your wheellock guns by shifting and punching the air or ground until fully spun.
  • The Overlay will now warn you if you can't fire your gun due to the envirorment.

Changes/Fixes:

  • Textures have been increased and improved to 64-72px due to Modpack request.
  • Some matchlock weapons (Handgunne, Three Eye Gun, Arquebus and Blunderbuss) now use Copper instead of iron.
  • Gun Kits can now be used on their respective technology to repair weapons inside anvils.
  • Wheellock Musket description has been fixed.
  • Third Person rendering of all weapons has been fixed.
  • Enviromental code that affects firearms has now been fixed.
  • Jamming mechanics have been fixed.
  • Firing your gun now correctly creates a cloud of smoke.

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