File Details
gcaa-beta-0.2.2.1.jar
- B
- Dec 16, 2024
- 4.92 MB
- 4.3K
- 1.20.1
- Forge
File Name
gcaa-0.2.2.1.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
Guns Craft: Adventurer's Arsenal Beta-0.2.2 Update Changelog:
Added new optics:
- OKP7-A: Features a side-mounted sight bridge, allowing it to be directly attached to the AKM.
- OKP7-B: A universal rail-mounted version suitable for most firearms.
Added the Bullet Crafting Table:
- Open the interface, select the ammo type to craft on the right, then input the required materials to start automatic crafting.
- The Bullet Crafting Table is fully automated. Materials can be added using hoppers, and the crafted bullets will output from the bottom, where hoppers can collect them.
Added new resources:
- Lead Ore and Asphalt: These can be smelted in furnaces or blast furnaces to produce their respective materials.
Implemented a new arm rendering system:
- Adjusted the layouts of all firearm models for improved visual consistency.
Remodeled the M870:
- The M870 shotgun can now be equipped with optics.
Remodeled the AKM.
Introduced data pack functionality:
- Use a file compression tool to open the mod jar file.
- Firearm properties can be found in
data/gcaa/gun_properties. - Vending machine data is located in
data/gcaa/vending_machine_products/vending_machine_products_register.json. - Guidelines for modifying vending machine data:
- New vending machine products can only be added to the
"other"or"exchange"categories. - You can modify the
"price"attribute of items under the"attachment","ammunition", and"gun"categories. - For regular items, set the
"class"attribute to"sheridan.gcaa.service.product.CommonProduct". - For items with NBT data, set the
"class"attribute to"sheridan.gcaa.service.product.NBTAttachedProduct". For example:{ "class": "sheridan.gcaa.service.product.NBTAttachedProduct", "item": "minecraft:potion", "nbt": "{Potion:\"minecraft:strong_regeneration\"}", "price": 100 }
- New vending machine products can only be added to the
- These data files can be modified to create custom game difficulties and mechanics.
Implemented a new recoil inertia animation:
- Recoil animations now include a noticeable upward kick and random sway, which occur only when the firearm is firmly pressed against the shoulder.
Added muzzle smoke effects:
- Fully compatible with Oculus and OptiFine.
Added new Ammunition modify effect:
- Heal rounds: gives health recovery with 60% of bullet damage and Regenerations III for 5 seconds.
Fixed a bug:
- Resolved an issue where ammunition counts could become negative after reloading under certain circumstances.

