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Guns Craft Adventurer's Arsenal

Gun Weapon Shoot Adventure

File Details

gcaa-beta-0.2.0.jar

  • B
  • Nov 16, 2024
  • 4.29 MB
  • 572
  • 1.20.1
  • Forge

File Name

gcaa-0.2.0.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:guns-craft-adventurers-arsenal-1101280:5907734")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Guns Craft: Adventurer's Arsenal Beta-0.2.0 Update:

  • Added an Ammo Modification System: You can now install one or more modifications to your ammunition to alter its properties.

    • Each type of ammo has its own mod space, and each modification consumes a portion of this space.
    • Ammo modifications can adjust properties such as damage, range, and penetration. Some modifications can even provide explosive, incendiary effects, or unique particle feedback!
  • Introduced a Penetration Mechanic: Firearms now have a penetration attribute.

    • When penetration equals 1, damage calculations against armor remain unchanged.
    • A penetration value above 1 results in increased damage, while a value below 1 decreases it.
  • Added Ammo Selection System: You can now choose to use unmodified standard ammo or specialized ammo types such as armor-piercing or hollow-point rounds.

  • Added Low-Poly Models: Low-poly models are now available for the AKM and its related attachments.

  • Optimized Head Hitbox Mechanics: Head collision boxes have been registered for Stray and Allay entities.

    • Please delete the existing gcaa-common.toml configuration file to enable the new settings.