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GUIZoom

It lets players flexibly scale Minecraft's GUI/HUD using the scroll wheel and multiple modes, supporting smooth animations, precise clicking, and high mod compatibility.

guizoom is a pure client-side GUI/HUD scaling mod.

· Vanilla integer scaling: directly uses the vanilla GUI Scale, offering the best compatibility.

· Fractional/continuous scaling: supports non-integer multipliers, making scaling smoother and more flexible.

· Magnifier mode: uses the mouse pointer as the anchor, so content under the pointer stays in the same position before and after scaling, making clicks natural and accurate.

· Center zoom mode: zooms anchored at the screen center and automatically converts mouse coordinates, ensuring clicks, hover, and tooltip positions are correct.

· You can adjust GUI/HUD scaling with the scroll wheel whether in a GUI or with no GUI open. · Smooth scaling can be enabled or disabled.

· The zoom value approaches the target value via exponential decay, with configurable speed, so scroll-wheel zooming does not feel abrupt.

· Scaling is applied before and after GUI/HUD rendering via render events, so the GUI and HUD can change together.

· Pure client-side; no server installation required.

· Does not use Mixin or Access Transformer, and is implemented mainly through Forge public events.

· Windowed mode triggers vanilla resizeDisplay, causing other mods' GUIs to re-layout according to vanilla logic.

GUIZoom Team

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