Description
A garage, a dealership and a livery studio — inside Minecraft.
GTBench Mod adds three functional workbenches that can be used in Immersive Vehicles. These include a dealer-style vehicle workbench with a retro racing game design, a garage bench where you can leave your custom-built car, and a livery bench where you can create your own liveries.
Built around the GT CRAFT, with a livery editor that works on vehicles from other packs too.
⚠️ Beta. GTBench is under active development. Expect rough edges, and please report anything that breaks.
Requirements
| Required | Immersive Vehicles (MTS) |
| recommended | GT CRAFT content pack |
| Minecraft | 1.20.1 (Forge) / 1.21.1 (NeoForge) |
The dealership and parts shop read GT CRAFT content. Design Bench and Garage Bench works with vehicles from any Immersive Vehicles pack.
What's inside
GT DEALER — walk into the showroom
This dealer-style vehicle workbench is reminiscent of retro racing games. This feature is currently available only on GT CRAFT.
MY GARAGE — somewhere to keep them
Park your cars. Deposit and withdraw them whole, parts and paint intact.
DESIGN BENCH — the reason this mod exists
A full livery editor, in-game, on the actual model.
- Paint straight onto the 3D car. Projection painting maps your strokes onto the body as you drag — no guessing where the UV islands are.
- Brush, fill, eraser, decals, text, move — the tools you'd expect, plus layers so you can rework one element without touching the rest.
- Import your own images as decals and place them anywhere on the body.
- Paint with the parts fitted, so you can see how the whole car reads.
LIVERY EXCHANGE — share on your server
Upload a livery, browse what everyone else has made, pull the good ones down to your own garage. Server owners can switch this off.
PACK MANAGER — release your work
Export your liveries as a standalone content pack — a real, installable mod jar that anyone can drop into their mods folder. (Note: For version 1.20.1, livery packs exported using this pack exporter require the GTBench Mod. When releasing an exported pack, be sure to set the GTBench Mod as a dependency. Although we have confirmed that the packs work without GTBench in version 1.21.1, normal operation is not guaranteed, so we recommend setting the dependency.)
The exported pack loads on Forge 1.20.1 and NeoForge 1.21.1 from the same file, so you only ever publish one download.
Multiplayer
Works on servers. Liveries sync to everyone, and the Livery Exchange is built for shared worlds. Server owners can disable pack export from the config if they'd rather keep client-side mods off the table.
Before you publish a pack
GTBench shows a short set of distribution rules before every export, and writes them into the pack as DISTRIBUTION-RULES.txt. The short version:
- Publish your own work, and make sure you have the right to use every decal on it.
- Keep it free.
- Itasha are explicitly welcome. Respect the illustrator's copyright, keep it decent, and you're fine — if it's a design you could realistically see on a car driving down a public road, it belongs here.
There are no restrictions on personal use. This rule applies only when the livery is made public in any form.
Credits
- Immersive Vehicles (MTS) by Don Bruce/Mr.Mulle — GTBench is an add-on and would not exist without it.











