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Grid Inventory

Inventory system with variable-sized items and grid-based placement.
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Grid Inventory 2.2.2 (Forge 1.20.1)

File namesavaru-inv-forge-1.20.1-2.2.2.jar
Uploader
RowLan_232oORowLan_232oO
Uploaded
Nov 14, 2026
Downloads
3
Size
109.7 KB
Mod Loaders
Forge
File ID
9603454
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:grid-inventory-1453656:9603454")

Learn more about Curse Maven

What's new

Grid Inventory 2.2.2 (Forge 1.20.1 only)

  • Rummage compatibility. Rummage hides the items in loot containers until you search them, but it only covered one cell, so a sword, bed or other large item showed its picture and its tooltip around the cover. Now:
    • The cover spans the item's whole footprint, and Rummage's searching animation sits in its centre.
    • Hovering any cell of a covered item shows no tooltip, and clicking it does not take the item.
    • Hovering any cell of a covered item makes Rummage search that item next (before, only its top-left cell did).
    • The flash when Rummage reveals an item covers the whole footprint.
  • Nothing changes when Rummage is not installed. Rummage is Forge 1.20.1 only, so the other versions stay at 2.2.1.
  • Forge 1.20.1 was never released as 2.2.0 or 2.2.1, so this version also brings their changes:
    • 2.2.1: items given back to a player (closing a crafting table or anvil with items in it, quest rewards, gifts from other mods) no longer disappear when the first empty slot sits under another item's footprint.
    • 2.2.0: the extended storage moved to SVR Inventory (nothing stored is lost; SVR Inventory imports it), a new com.savaru.inv.api.GridInventory API, and faster container screens.

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