Grid Inventory

Inventory system with variable-sized items and grid-based placement.

File Details

Grid Inventory-2.0.2_hotfix [26.1.1 Fabric]

  • R
  • Jun 17, 2026
  • 73.81 KB
  • 9
  • 26.1.1
  • Fabric

File Name

savaru-inv-fabric-26.1.1-2.0.2_hotfix.jar

Supported Versions

  • 26.1.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:grid-inventory-1453656:8263370"
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Grid Inventory — 2.0.2_hotfix

Bug fixes only. No new features.


Fixed

  • False item drops near large pieces — Items placed in a valid slot were incorrectly ejected to the ground if a large multi-cell item existed anywhere nearby, even with no overlap. Root cause: the post-placement validity check used a stricter footprint test than the placement logic itself. Now consistent.

  • Double chest seam drops — Items placed at the boundary between the two independent 9×3 grids of a double chest (slots 26–27) were dropped on placement. Same strict/lenient mismatch as above, now fixed at the container level.

  • Shift-click ejects item to ground — Shift-clicking an item out of a chest or backpack toward a full or incompatible player inventory would drop the item on the ground instead of leaving it in place. The item now stays in its original slot if it cannot be placed.


Affected loaders

All ports updated: Fabric 1.16.5 · 1.18.2 · 1.20.1 · 1.21 · 1.21.1 · 26.1 · 26.1.1 · 26.1.2 — Forge 1.20.1 · 1.21.1 — NeoForge 1.20.1 · 1.21.1