Gregtech++ [GT++] [GTplusplus]

[All GT5/GT5u versions] Adds over 75 new materials, 20+ Multiblocks and numerous other new features!

File Details

GT++ v1.7.0-prerelease-10-final

  • R
  • Apr 1, 2018
  • 4.31 MB
  • 1.1K
  • 1.7.10

File Name

GT-PlusPlus-1.7.0-prerelease-10-final.jar

Supported Versions

  • 1.7.10
So, I accidentally upload the wrong version last time, oops.
This is the correct 1.7.0-Pre10 release.
Commits on Mar 13, 2018
$ Fixed TiCon not accepting GT++ Pyrotheum as a valid Smeltery Fuel.
$ Fixed Recipe for the Shaft Extruder shape, which now requires Dark Steel, instead of Dark Iron.
% Made Void Frames useless in GTNH because Oblivion Frames will always exist.
$ Stopped old Iron Bar recipes being added in GTNH.

Commits on Mar 14, 2018
$ Fix GT++ `xpjuice` fluid overriding OpenBlocks fluid
> Fixes issues where the OpenBlocks XP Drain will fill tanks with GT++ `xpjuice`, which cannot be pulled out using a bucket.
> After this change, any tanks containing the GT++ juice will auto convert to the OpenBlocks juice.
$ Fix cyclic dependency with TConstruct
% Refactored all Everglades stuff to its own package.
$ Fixed inverted EIO tooltip logic.
+ Locale Additions.
+ Added Radium-226 & Decayed form.
$ Greatly improved tooltip handling on CoreItem & derivatives.
% Extended german language file

Commits on Mar 15, 2018
+ Added additional processes for obtaining Radon.
+ Added Radium items to en_US.lang.
% Base work on tickCounting for Tickable items in containers.
$ Small Mass Fabricator fix.
$ Merge pull request #233 from /patch-5
+ Added base code for the Bedrock Drilling Platform.
+ Added a Player Tick Handler.

Commits on Mar 18, 2018
+ Added Thaumcraft and GT 5.08 Libs.
% Updated Segment to 2.1.1, this should fix #178, as a newer version of Okio is now bundled.
+ Added TC Aspect support to all Materials.
+ Added 5 custom TC Aspects.
$ Fixing Buggy name of Mini-Fusion Reactor.

Commits on Mar 19, 2018
+ Added some default aspects to all material & ore items.
$ Fixed Aspect additions not being added to items.
$ More work on the Bedrock Miner.
$ Improved Pipe handling code for Bedrock Mining Platform.
% Tweaked Mining Head behaviour, They now descend separately.
+ Added Custom mining pipe & head blocks for the Bedrock Mining Platform.
+ Added Cryotheum and Pyrotheum requirements to the BRMP.
$ More Fixes to Pipe handling within the BRMP.
% Formatting.
% Minor BRMP tweaks for casings and frames.

Commits on Mar 20, 2018
+ Added Buffered Dynamos for all Tiers.
+ Added particles to the Mining Pipe and Mining Head blocks.
+ Added a casing block for the BRMPs.
% Made Custom GT Pipes/Wires load prior to the GT Machines.
$ Fixed the Industrial Extruder tooltip, incorrectly stating the Muffler was required at the rear. Tooltip now states the Maint. Hatch is required at the rear.
% Adjustments to the Buffer Dynamos.
$ Moved Item & Block generation earlier into Pre-Init, before recipes are handled anywhere.
$ Stopped getItemStackOfAmountFromOreDictNoBroken() caching invalid results, so that when they are generated, they can be cached later.
$ Fixed another instance of things being cached when invalid.

Commits on Mar 21, 2018
$ Stopped the Multitools using local variables for things. (Whyyyyyyy)

Commits on Mar 23, 2018
$ Remove mOreDictCache and mDustCache from ItemUtils
> It is incorrect to cache ore dict items during initialization, as this
> is when items are being added to the ore dict.
> Fixes issues where fluid cells werent being correctly registered as
> fluid containers.

Commits on Mar 24, 2018
$ Fixed Materials auto-generating an incorrect boiling temp.
+ Added craftingToolSaw to CI.java.
$ Improved handling of Mixer Recipes for alloys.
$ Fixed Rainforest Oak not being craftable into planks.
% Made Mod load after other mods.
$ Merge pull request #234 from DerMilchkarton/master
$ Merge pull request #237 from /no-oredict-cache
% Tweaked some ABS recipes for GTNH. Resolves #236.

Commits on Mar 27, 2018
$ Fixed Weird GameRegistry registration duplication for MultiSpades.
$ .08 Compat.

Commits on Mar 28, 2018
$ Fixed Circular dependencies between FLUORIDES.java & NUCLIDE.java.
$ PMD Improvements.
% Adjusted use of old Nuclide references to now reflect their location in Elements class.
$ Rewrote handling for the ABS to dynamically generate all recipes based on all pre-existing EBF recipes.
$ Rewrote ABS recipe handler to support temps within the recipes. This will allow coil upgrades like the EBF for higher tier smelting.
$ Fix Polonium Material trying to access ELEMENT.java instance before its created.
+ Added ItemStackData.java, which allows storing ItemStacks for easy retrieval.

Commits on Apr 01, 2018
^ Version bump to Pre-10-final.