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GregTech 6 NeoForge

This is a direct port of GregTech 6 to the new Minecraft 26.1.2 version. All the mechanics of the original version are preserved.
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gregtech6-6.0.0-alpha.1.jar

File namegregtech6-6.0.0-alpha.1.jar
Uploader
wolfram0108wolfram0108
Uploaded
Aug 11, 2026
Downloads
8
Size
18.9 MB
Mod Loaders
NeoForge
File ID
8623083
Type
R
Release
Supported game versions
  • 26.1.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:gregtech-6-neoforge-1647909:8623083"

Learn more about Curse Maven

What's new

[6.0.0-alpha.1] — first public alpha

The first published build of the port. Minecraft 26.1.2, NeoForge 26.1.2.77, Java 25.

Working

  • Client and dedicated server boot; worlds generate and are playable end to end.
  • The material × prefix generator: items, blocks, ore dictionary entries and recipes are produced procedurally as in the original.
  • Ore processing chains, machines, multiblocks, item and fluid logistics.
  • Energy in all its forms: electric, steam, kinetic.
  • World generation: ores, veins, rock layers, trees and plants, fluid springs, dungeons.
  • Crafting, both the vanilla workbench and GregTech's own crafting behaviour.
  • Rendering, creative tabs, tooltips, item and block models, fluid rendering.
  • GregTech's replacements for vanilla behaviour: water, tool rules, harvest tiers, block hardness.
  • Covers: filters, detectors, shutters, texture covers, pumps.
  • Integration with JEI, Jade and JourneyMap.

Known limitations

  • Recipes that depend on empty slots in the crafting grid behave differently: the modern crafting grid is trimmed before the recipe sees it.
  • A small number of workbench recipes differ from the original in ore-list composition.
  • Integrations with 1.7.10-era industrial mods (IC2, Forestry, Railcraft, BuildCraft, Thaumcraft and others) are not wired up: the compatibility code is ported, but nothing modern is connected to it.
  • Worlds are not guaranteed to survive updates. Some fixes apply only to newly generated chunks.

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