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Gregnautics Guns 'n' Bandits Core

Custom bandit crews, configurable TaCZ loadouts, and Sable combat compatibility for the Gregnautics modpack

Gregnautics Guns 'n' Bandits Core brings armed bandit crews and progression-based airship encounters to the Gregnautics modpack, integrating Create: Hostile Skies with TaCZ, TaCZ NPCs, and Sable

- Replaces pillager and vindicator crews with TaCZ NPC bandits while preserving captain activation, Captain’s Orders drops, and ship capture

- Provides configurable weapons for each ship and crew role, including long-range and boarding loadouts with automatic switching and finite ammunition

- Automatically discovers custom bandit and captain skins and randomly assigns them to new crew members

- Gates natural ship encounters behind permanent progression milestones based on burner acquisition

- Fixes projectile tracing and entity hit detection on Sable physics structures, including integration with TaCZ Tweaks

- Routes hits on ragdoll body parts through TaCZ’s damage handling

Developed for Minecraft 1.21.1 / NeoForge and the Gregnautics modpack. Required gameplay mods are installed separately. Ship fuel support and pack-specific loot tables are maintained separately

The Gregnautics Guns 'n' Bandits Core Team

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