File Details
Greek Mythology Origins 1.3.0-beta.jar
- R
- Feb 1, 2026
- 183.41 KB
- 19
- 1.20.1
- Fabric
File Name
Greek Mythology Origins 1.3.0-beta.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
📜 Update Log: Roots & Mysteries
This update brings balance between life and magic. We are introducing a brand new Origin focused on survival and support, alongside a Complete Rework of the Children of Hecate mechanics to make them more fluid and visually stunning.
🌿 NEW ORIGIN: Children of Demeter
Connection to the earth, seasons, and healing.
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Impact: 🟡 Medium
"Born from the lineage of the Goddess of Agriculture, your soul is deeply entwined with the pulse of the Earth. You flourish under the sun, but the life of a gardener is tied to the seasons."
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[Passive] Seasons' Knowledge: A unique biome mechanic.
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Spring/Summer: In temperate and warm biomes (Forests, Plains, Jungles), you gain constant Regeneration if you are well-fed.
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Winter: In cold biomes (Snow, Ice, Peaks), the goddess's sorrow affects you, causing Slowness.
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[Passive] Green Thumb: (Natural affinity for crops).
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[Weakness] Fire Vulnerability: Plants burn. You take extra fire damage.
🔮 REWORK: Children of Hecate
Arcane Magic, Mist Control, and Lunar Power.
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Impact: 🔴 High
The Children of Hecate have been completely overhauled to offer a true "Glass Cannon Mage" experience (High Damage, Low Health).
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✨ New Visuals: Themed witchcraft particles and immersive sounds for all abilities.
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[Active] Arcane Bolt (Rework):
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Now a Hitscan spell (instant damage via Raycast), removing the need for physical projectiles.
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Day/Night Mechanic: Deals 5 Hearts of damage during the day and a massive 8 Hearts at night.
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[Passive] Mist Walker (QoL Update):
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Your aura now emits real Light Level 15.
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Smart Lighting: The light no longer breaks grass, flowers, or crops (it automatically shifts to the player's head if the feet are obstructed).
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Immersion: The light automatically fades when submerged in water.
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[Passive] Night's Blessing:
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During the night, you gain increased Movement Speed and your spells recharge 2x faster.
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[Active] Arcane Shield (New):
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Replaced simple invisibility. Now conjures a barrier that grants Resistance II and Absorption II (Extra Hearts) to tank fatal hits.
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[Weakness] Solar Fatigue (Rebalance):
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Removed the physical damage debuff. Now, during the day, you suffer from Mining Fatigue, simulating the weight and exhaustion of a mage under the harsh sun.
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⚡ What's Next?
The skies are darkening and the ground is trembling... The Big Three are almost complete.
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Coming Soon: Hades & Zeus.