Graveborn 1.1.0 - Purple Eyes - Minecraft 1.21.1 - NeoForge
Curse Maven Snippet
What's new
Graveborn 1.1.0
- Restored the original dragon-leg-bone sword shape and its six skull carvings.
- Changed the skull eyes and sculpted flame details from blue to purple. These details stay bright in darkness without a shader; the bone body retains ordinary lighting.
- Raised total ordinary melee attack damage from 12 to 20. Attack speed remains 0.8.
- Added one independent 50% chance for each normally defeated Ender Dragon to drop one pristine weapon. Looting does not change this chance. Duplicate death-loot events cannot reroll or duplicate it.
- Successful End rewards appear above the exit fountain's central pillar with a glowing outline. The reward respects doMobLoot and canceled loot events.
- Removed the crafting recipe and its unlock advancement, making the Dragon the default Survival acquisition route.
- Preserved the item ID, so existing weapons update. The Soulfire Requiem ability, blue ability particles, offhand restriction, enchantments, durability, and bone-block repair remain available.
Validation: all 32 dedicated-server GameTests passed, including a real 20-damage melee hit and a real lethal Dragon hit/drop sequence. The actual Minecraft client loaded 810 model quads, including 288 full-bright purple eye/flame quads, and rendered the weapon. All 23 release-archive checks passed.
A complete Survival playthrough, every held-item view, and live two-client multiplayer have not been checked. This update is provided as a Beta.
Install: Minecraft Java 1.21.1, NeoForge 21.1.259 or later within the 21.1 series, and Java 21. Remove graveborn-1.0.0.jar before installing graveborn-1.1.0.jar. Use the same version on clients and multiplayer servers.
This mod has no additional files

