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grappling hooks re-reforked

fixes a bug in the code all I did was move the this.shootingEntity != null check into the first line theoretically an early exit should occur and it won't be used if it doesn't exist thereby removing the occurance of that error

File Details

grappling_hook_mod-1.20.1-1.20.1-v13.jar

  • R
  • Jan 21, 2025
  • 531.36 KB
  • 331.1K
  • 1.20.1
  • Forge

File Name

grappling_hook_mod-1.20.1-1.20.1-v13 (1).jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:grappling-hooks-re-reforked-1184217:6109266")
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