Grand Line System
The ultimate progression, economy and world-event expansion for Mine Mine no Mi.
Grand Line System transforms your Minecraft One Piece server into a living world where progression, politics, wars, disasters, economy and player actions shape the course of history.
Designed for long-term roleplay and survival servers, the mod introduces dynamic systems that evolve alongside your players, creating a true Grand Line experience.
🌍 World Progression
The world advances through different saga stages over real time, gradually unlocking content and increasing player power.
Features
- Automatic saga progression
- Devil Fruit Box restrictions based on progression
- Devil Fruit blacklist system
- Doriki caps per saga
- Loyalty caps per saga
- Haki XP disabled in East Blue
- Haki Mastery locked until New World
- Rayleigh NPC spawning in Grand Line and New World
- Haki training unlocked through Rayleigh dialogue
💰 Dynamic Economy
A complete server-wide economy system built for persistent multiplayer worlds.
Features
- Dynamic market prices
- Prices react to world events
- Merchant NPC with multiple shops
- Rotating stock system
- Market Board (
/market)
- Category-based economy balancing
- Persistent economic data across restarts
⚔️ Events & Activities
Create an active and ever-changing world with automated and administrator-controlled events.
Included Events
- Devil Fruit Auctions
- Faction Raids
- Marine Raids
- Human Hunt
- Colosseo Tournament
- Reverie Summit
- Slave Liberation
- Player Bounties
- Epidemics and Diseases
- Automatic Scheduled Events
🚨 World Events
The Grand Line never stays peaceful for long.
Dynamic Conditions
- Wars
- Political conflicts
- Natural disasters
- Economic crises
- Epidemics
- Global instability events
More than 15 different world conditions can affect gameplay, prices, progression and player decisions.
☠️ Buster Call Integration
Full integration with Mine Mine no Mi systems.
Features
- Golden Den Den Mushi system
- Admiral-only activation
- Automatic Buster Call events
- Large-scale world consequences
🏆 Competitive Systems
Encourage player interaction and faction conflict.
Features
- Bounty system
- Human Hunt scoring based on Doriki
- Tournament bracket generation
- PvP and PvE events
- Faction warfare systems
🔧 Technical Features
- Persistent data storage
- Configurable JSON systems
- Automatic event scheduler
- Server restart persistence
- Designed for dedicated multiplayer servers
- Built for Forge 1.16.5
- Mine Mine no Mi integration
Designed for One Piece roleplay servers. Built to make every economic decision feel real.