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Graffiti

Write and draw on the walls!

File Details

graffiti-1.2.0.jar

  • R
  • May 28, 2020
  • 105.04 KB
  • 785
  • 1.15.2
  • Forge

File Name

graffiti-1.2.0.jar

Supported Versions

  • 1.15.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:graffiti-383503:2967811")
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Graffiti 1.2

 

Changelog:

UI improvements:

  • The grid will now display what's drawn on your block
  • Options will correctly update to server-side changes (such as grid status)
  • Added an export button (see below)
  • The GUI is still not final! It's just a bit more usable as a temporary solution.
  • Text drawing position should now be a bit more accurate
  • Fixed crash when trying to backspace text when there is no text

Other Changes:

  • Started on the import/export system. Only exporting is done so far, but I've implemented it into the game now so you can start saving your art straight away. I can't absolutely 100% promise the art exported right now will be importable in the future, due to changes I may make - but I'll try and keep it compatable.
  • Floating graffiti blocks no longer provide collision. When backdrops are added, a backdrop will cause collisions.
  • Fixed eraser offseting incorrectly by 1 pixel vertically
  • Fixed eraser missing its crafting recipe
  • Added text formatting options (bold, italic, underline and strikeout)
  • Implemented one alignment option (you can now set graffiti to sit slightly away from a block, or flush with a block)

 


Caveats:

  • UI is still work in progress and may not be as clean as it should be.
  • Recipes aren't working ideally (they aren't shapeless for pen recolouring, and the base pen only accepts white wool. Blame the recipe system, it'll just take a bit of time to fix)
  • For reasons unknown, underline and strikeout formatting isn't always rendering in the UI (but occasionally does). It'll still render in world just fine though.