Just adds a keybind (default "C") which sets the player to the crawling pose, allowing them to sneak through 1-block high gaps, without needing to squash something on top of them.
Version 1.1.0 onwards also adds a second keybind (not bound to anything by default) which allows you to toggle being prone.
Version 1.2.0 onwards has server side config options to allow/deny players going prone in certain scenarios (can be found in <world save>/serverconfig/goprone-server.toml).
Config defaults to:
- Allow during flight (player not on ground).
- Deny while riding another entity (horse, pig, minecart, boat etc.). It also has an exceptions list. Any entities listed by their registry name (e.g. "minecraft:boat") will invert the rule.
Requires Forge. Not required on the client (Although clients without it will not be able to go prone).
You may use this mod in modpacks and/or videos without asking permission.
what's wrong with 1.12.2 huh? the version is crying in the bottom right corner. Are you happy?
In reply to statik404:
In reply to Alpvax:
gee that was a quick reply ngl and thank you for actually caring to answer! i now understand and wish you pleasent evenging.
I downloaded this mod and pressed c, but nothing happened. Any reasons why this might be? (It was in a single player world)
In reply to ThistleRips:
Maybe there was a key conflict with another mod?
Without seeing your log file I can't tell.
I want to make a play video, so I want to join your mod, OK?
Thank you for making mod。Thank you Sir!
In reply to yydxly:
Yes, you are free to use my mod in videos.
I shall update the description to say so
In reply to Alpvax:
Thank you very much!
I will send a video link after recording. If you are interested, you can have a look。
Thank you SIR!
I found a bug, when prone the camera movement is very jerky, alost resisting turning left/right.
In reply to VL4DST3R:
I don't make any changes to movement, I believe the same thing would happen in vanilla.
Try doing the same thing with a block above you and see if it is any different. If it is, let me know and I'll look into it.
In reply to Alpvax:
Trust me, it's not vanilla behavior. If you turn in third person it rotates normally whereas in first person it's very jerky, clearly not an intended behavior. I'll test some more tomorrow, it may not be your mod, but i have nothing else that touches crouching or mobility/turning. This happens regardless of having something above you or not, in single player. If you crouch and pan around, do you notice anything odd as well?
In reply to VL4DST3R:
Came back to report it was apparently another mod causing it or interfering with yours. Not really sure which since i updated a few of them and it's now fixed, so feel free to ignore this issue :P
In reply to VL4DST3R:
Ok, thanks for letting me know.
If i have GoProne but the servber doesn't, will i be able to use it?
In reply to spinogameing:
I'm afraid not, due to the way the vanilla mechanic works.
If the server has it and not the client it should work, but not the other way around.
Can this mod run in 1.16.1?
In reply to Giorno2698:
I have just unarchived the initial 1.16.x (beta) file, which should work.
I would recommend updating to a newer version of minecraft if possible though.
Sorry if this has benn asked before, are there any plans to do a 1.12.2 backport? It would be awesome!
In reply to karbonyze:
Absolute necessity. Thank you for bringing what should be a default feature to the game.