goofy_stuff-1.0.7.jar
Curse Maven Snippet
What's new
Changes
New Apple of Luck Reward System;
Apples & Logs // %50
Animals // %12,5
Ores // %7,5
Status Apple // %7,5
Iron Golem // %7,5
Apples of Luck // %5
Apples of Luckier // %5
Apple Weapon // %5
Apples & Logs
The amount has been halved, birch is no longer given and both of the rewards are now given together
Same is done for the Luckier
Animals
The amount has been increased by 1 and that animal is picked randomly between the original four
Ores
The min amount has been doubled and the max amount has been increased by %33
Only the first part is done for the Luckier
Status Apple
Replaces Status Effects so instead of receiving the effects on the spot now you get to choose to activate them whenever you want
Same is done for the Luckier with an enchanted version of the apple
Iron Golem
Now also gives 2 to 4 iron ingots
Same is done for the Luckier with triple the amount
More Apples of Luck
The max amount has been increased by %40
Same is done for the Luckier
Apples of Luckier
The amount has been increased from only 1 to now 1 to 3
For the Luckier instead a max amount increase by %40 has been done
Apple Weapon
No changes
Silk Touch option has been removed for the Luckier
Extra Information
The Apple of Luck now gives half the hunger & saturation
Same is done for the Luckier
New Apple of (x) Reward System;
Apples & Logs // %60
Unique Reward // %17,5
More Apples of (x) // %7,5
Better Apples of (x) // %7,5
Huge Unique Reward // %7,5
Apples & Logs
The amount has been halved, birch is no longer given and both of the rewards are now given together
Same is done for the Better versions
Unique Reward
All of the Unique Rewards have been buffed and given a sound effect
Same is done for the Better versions expect for Better Nature
More Apples of (x)
The max amount has been increased by %40
Same is done for the Better versions
Apples of (x)
The amount has been increased from only 1 to now 1 to 3
For the Better versions instead a max amount increase by %40 has been done
Huge Unique Reward
Apple of Wealth's min amount has been doubled and the max amount has been increased by %33
Apple of Offense's Silk Touch options has been removed
Extra Information
The Apple of (x) now gives less hunger & saturation
Same is done for the Better versions
Apple Box;
Amount // 3 to 12 -> 8 to 32
Apple Weapons;
Damage // 6 -> 7
Durability // 500 -> 1234
Apple Armors;
Armor // 15 -> 20
Armor Toughness // 0 -> 4
Durability // 25 -> 29
Trades;
Before;
7× Emeralds for 1× Apple of Luck
8× Emeralds for 1× Apple of (x)
21× Emeralds for 3× Apples of (x)
6× Emeralds for 1× Apple of Nature
15× Emeralds for 3× Apples of Nature
4× Blocks of Emerald for 1× Apple Boxes
11× Blocks of Emeralds for 3× Apple Boxes
After;
11× Emeralds for 3× Apples of Luck
12× Emeralds for 3× Apples of (x)
36× Emeralds for 12× Apples of (x)
9× Emeralds for 3× Apples of Nature
27× Emeralds for 12× Apples of Nature
5× Blocks of Emeralds for 1× Apple Boxes
15× Blocks of Emeralds for 4× Apple Boxes
New Items
Status Apple;
Applies either Jump Boost & Speed, Haste & Strength or Regeneration & Resistance when eaten
Enchanted Status Apple;
Applies either a stronger Jump Boost & Speed, Haste & Strength or Regeneration & Resistance when eaten
Sand Apple;
Applies Sand Heart for 150 seconds when eaten
Recipe // 1× Golden Apple, 8× Sand
Glass Apple;
Applies Absorption IV & Glass Heart for 90 seconds
Recipe // Smelt a Sand Apple
Enchanted Sand Apple;
Applies Sand Heart IV for 300 seconds when eaten
Enchanted Glass Apple;
Applies Absorption X & Glass Heart IV for 180 seconds when eaten
Recipe // Smelt an Enchanted Sand Apple
Sand Heart // Heals for 0,1 (+0,1 per extra level) per second, increases the attack damage by 1 (+0,5 per extra level) and applies a %5 damage reduction, if the user is in the desert or badlands biome instead it heals for 0,3 (+0,15 per extra level) per second, increases the attack damage by 2 (+0,75 per extra level) and applies a %10 damage reduction
Glass Heart // Increases the attack damage by 1,5 (+0,75 per extra level) and applies a %15 damage reduction but at the end of the duration applies Shattered for 30 seconds
Shattered // Deals 3 damage and decreases the attack damage by 0,75
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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