Golem Magicka

Allows golems from ModularGolems to use spells from Iron's Spell n Spellbooks

File Details

golemmagicka-0.2.1.jar

  • B
  • May 28, 2026
  • 502.24 KB
  • 2.9K
  • 1.20.1
  • Forge + 1

File Name

golemmagicka-0.2.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:golem-magicka-1501988:8158485")

NeoForge

implementation fg.deobf("curse.maven:golem-magicka-1501988:8158485")
Curse Maven does not yet support mods that have disabled 3rd party sharing

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0.2.1
- Golem can use enhance and heal spells even when there are no attack target
- Golem switch to imbued weapon when using spell from the weapon
- Golem switch to imbued weapon when using spell that depends on melee attack damage
- Misc golem spell use optimizations

0.2.0
- Add Mithril golem
- Add mana mending modifier
- Add more ISS stats to materials from other mods
- Allow golems to use weapons imbued with spell

0.1.5
- some golem materials have magic resist properties now
- allow golem to melee attack with staff
- golem no longer use support spells on enemies
- golem use control spells only when target is not immune to the effect and does not have the effect
- golem use fortify spell only when it has no damage absorption

0.1.4
- Golem regen mana as item as well
- Fix golem having 0 mana at start
- Golem choose spells wisely
- Golem supports instant mana potion
- Golem renders ray of siphoning and evocation / charged layer
- Golem with GeckoLib TLM skin supports ISS spell casting animation

0.1.3
- Fix spell cast mana cost for continuous spells
- Fix cooldown applied at the beginning of a cast
- Fix spells casted for too long
- Add generic spell attributes to golem attribute screen
- Fix mana sync bug

0.1.2
- Initial Release