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Golem Core

A library mod for multi-version, multi-loader development.
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Golem Core 1.0.2 (NeoForge 26.1.2)

File namegolemcore-neoforge-1.0.2+26.1.jar
Uploaded
Oct 25, 2026
Downloads
49
Size
1.4 MB
Mod Loaders
NeoForge
File ID
9326628
Type
R
Release
Supported game versions
  • 26.1.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:golem-core-1719361:9326628"

Learn more about Curse Maven

What's new

Added

  • Item data on scripted recipe outputs: ItemPatch (components from 1.20.5, NBT on 1.20.1) and RecipeFields.ItemOut.data, filled by both KubeJS adapters, so a scripted output such as a vehicle crate keeps its data.
  • Facades for configurable data: the golemcore:looting loot condition and LootFunctions, dynamic data maps (DataMaps.dynamic), BlockChanges, and item use and click hooks (ItemUses, ItemClicks) that also reach vanilla items.
  • Item automation on faces (ItemExposure.exposeAutomation): a face query gets a hopper's access, so Refined Storage importers, AE2 buses and item pipes can reach a mod's machines on NeoForge and Forge.
  • ItemExposure.FaceView: a multiblock part lists every slot but moves only its own, so Holo Inventory does not count items twice.
  • ItemStacks.fitsInContainerItem (nothing that carries items goes into a container item) and carried-data helpers (setCarriedLong, carriedLong, removeCarried, isPlain) for 1.7-style stack locks.
  • world.OrderedShape: a voxel shape that picks its first box in declaration order, with no access widening.
  • Recipe viewer tab-order queries for JEI and REI.

Fixed

  • Gem machines were invisible under a shader pack on 26.1 with GemRender; GemBER draws them while a pack is in use.
  • World fluid blocks (FluidBlock) are LiquidBlocks, so Voxy can bake them instead of crashing; vanilla fluid ticks and lava mixing stay off.
  • EMI hid every CompatCustomRecipe; it is a plain CraftingRecipe now and ComponentShapedRecipe reports its grid size below 26.1.
  • First-person items under an Iris shader pack below 26.1 were drawn off screen (HandSpace).
  • Legacy item models keep a gun's base model below 1.21.4; player skin layers on HumanoidPose.
  • GameTest helpers count Golem payloads exactly on Forge 1.20.1.

Changed

  • GemRender comes from CurseForge on every node; the 0.1.14 refmap reflection is gone (0.1.14 is refused).
  • Release jars are named without the version prefix. GitHub releases also carry <name>-dev.jar (with the harness) and golem-harness.jar for addon developers; the harness spec moved to gradle/mod/.
  • Pre-release build numbers restart at 1 for each version.

This mod has no additional files