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Goety & Invasion

Goety Invasion is a compatibility mod between Goety and Illager Invasion that allows you to harness the spells and abilities of the illagers from Illager Invasion — and even turn them into your loyal servants.
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goety_invasion-1.1.0.jar

File namegoety_invasion-1.1.0.jar
Uploaded
Sep 26, 2026
Downloads
110
Size
3.0 MB
Mod Loaders
Forge
File ID
8980538
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:goety-invasion-1657094:8980538")

Learn more about Curse Maven

What's new

Changelog

This may be the final content update for the mod. Future updates will focus on fixes and adjustments.

Additions

New Entities

Three new Illager-type servants have been added to the mod:

  • Firecaller Servant: A geomancer Illager servant that hurls magma bolts at enemies. Its magma bolts explode on impact, scorching the ground and knocking nearby creatures back without breaking terrain or damaging the owner and allies.
  • Bound Firecaller: The soul-bound form of the Firecaller Servant. It floats above the ground, unaffected by gravity, and inherits the Firecaller's magma bolt and area damage spells.
  • Bound Sorcerer: The soul-bound form of the Sorcerer Servant. It wields purple magical flames, teleports to reposition.

New Focus

  • Fire Call Focus: Casts a magma bolt that travels in the direction the player is looking. The bolt bursts upon impact, creating a non-terrain-breaking explosion that scorches the ground and flings nearby enemies aside. Compatible with Potency and Burning enchantments. When cast with a Geo Staff, two additional bolts are loosed.

Configuration

Comprehensive Servant and Spell Configuration

The mod now ships with a fully featured configuration system under config/goety_invasion/:

  • servants.toml provides per-entity tuning for every servant in the mod, covering health, armor, follow range, movement speed, casting cooldowns, damage values, effect durations, and skill radii. All values can be adjusted without recompiling.
  • spells.toml provides per-spell tuning for every focus in the mod, covering soul cost, cast duration, cooldown, damage, and radius. All values can be adjusted without recompiling.

Configuration files are generated automatically on first launch and reloaded on server start.

This mod has no additional files