This mod establishes compatibility between Goety and Everlasting Abilities, allowing players to acquire spell effects from Goety as passive abilities through the Everlasting Abilities system.
New Abilities
This mod adds the following five new abilities, obtainable through the Everlasting Abilities totem system:
Leeching – Grants the player a life steal effect
Rampage – Increases damage, mining speed, and attack speed
Soul Armor – Enhances defense, providing substantial damage reduction when wearing no armor
Explosive – Triggers an explosion when taking damage
Empowerment – Increases damage output
How to Obtain
This mod disables all default acquisition methods from Everlasting Abilities (such as starting items, mob drops, chest loot, crafting, etc.). Abilities can only be obtained through the following methods:
Killing a Villager or Illager – 5% chance to drop a level 1 ability totem
Killing an Apostle – Guaranteed drop of a level 10 ability totem
Soul Energy Consumption
While carrying ability totems from this mod, the player consumes soul energy every 60 seconds. Each totem consumes 50 soul energy. If the player does not have enough soul energy, all ability totems from this mod will be removed.
Dependencies
This mod requires the following mods as prerequisites:
Goety – 2.5.36.1 (Mysterious Compatibility)
Everlasting Abilities – 2.3.1 or lower
Cyclops Core – 1.22.1 or lower
Known Issues
None
Planned Updates
Compatibility with more abilities
Ritual crafting for totems
Continuous iteration based on player feedback