goeticlegacy-0.6.1-all.jar
Curse Maven Snippet
What's new
Goetic Legacy - 诡厄遗物
版本 0.6.1
本轮更新重点在于对0.6.0-beta所收集bug的优化和修复, 大范围修复各类渲染的bug,重做配置文件系统,新增虚无系列道具(WIP)。
更新日志:
#新增物品
虚无系列
- 新增虚无之果,可在末地城宝箱中稀有获得。依次食用三颗,分别永久增加1个护符、戒指、秘卷栏位。
- 新增虚无之瓶,可在末地城宝箱与虚空藏宝库奖励中获得。
- 新增虚无头盔、胸甲、护腿与靴子,可通过末地仪式由黑暗套装升级,暂时使用虚无回响与虚无之瓶作为材料。
- 新增虚无之剑,获取方式同上。
- 新增虚无斧、镐、锹、锄、镰与矛。目前未完成,获取方式为占位。
- 统一虚无之果、泣尽之石与紫沁残篇的tooltips。
调整与优化
暗夜立方与饰品
- 新增首次打开暗夜立方时的演示教程。
- 内容星表现在默认可以查阅全部有效条目,补充立方介绍与献祭图示。
- 更新暗夜立方的JEI信息和黑暗秘典说明,移除过时的神秘遗物替代仪式说明。
- 统一暗夜立方与不洁秘卷的制作配方,不洁秘卷饰品栏位修正槽,移除有误导性的EL/EA程序以及描述。
杂项BUG修复与优化
- 黑暗秘典与女巫酿造学调整为手持时Alt+右键切换普通被动。
- 恶意之书演讲改为持续长按右键,修复玩家演讲动作与声音。
- 烈风之书的短时飞行改用类似原版飞行操控。
- 调整秽经的短时燃烧疣猪兽召唤,修复之前很难召唤的问题。
- 提灯改用原版物品冷却,可正常受冷却缩减影响。
- 修复魂进度或生命变化引起的反复抬手,以及部分已归属于玩家的伤害无法触发魂能力的问题。
- 修复遗响包在死亡重生、末地返回等过程中丢失内容的问题,并兼容读取旧存储数据。
建筑遗响与塑虚工具
- 新增多种建筑遗响,涵盖祭坛、地卜水晶球、灾厄图书馆、学者之塔、女巫刷怪塔、甘蔗机与魔法仪式图书角等。
- 更新部分既有建筑蓝图,并恢复全部内置蓝图的可编辑配置副本,便于整合包调整。
- 建筑放置增加三种模式及清场、覆盖相关设置,恢复提前清理包围盒内方块的选项。
- 修复了预制建筑系统的多项bug,包括遗响配置文件夹同步失效,明确蓝图档案持有机制。
- 加强领地权限检查、材料提取、背包类方块回收与玩家乘客保护;修复部分建筑取料和回收异常。
- 更新塑虚之球与塑虚之方界面。
石像、召唤与大贤者
- 大范围修复大贤者与石像实体,奥术之塔对光影环境的兼容性问题。
- 石像骑兵改为单实体,去除隐藏实体。
- 改进奥术之塔、禁卫、破阵与魔像聚晶的逐单位寻地与召唤。
- 调整活化核心石像的自然回岗寿命恢复。
- 大贤者尾杀的流星追踪按实际处于天空效果范围内的玩家分配,玩家移动时同步更新落点。
显示与交互
- 流金材质改用新的GPU更新路径,不可用时回退原贴图,不会再造成回退时的高性能压力。
- 更新星穹陨落的柱体、法阵与腐蚀池表现,补充腐蚀池在地形高差处的侧面投影。
- 改进穿凿射线的失败重试与备用显示路径,以及部分物品界面的绘制状态恢复。
配置文件重做
- 将玩法配置集中整理到config/goeticlegacy/,按common、items、spells、entities分类,并按物品、法术和实体归组。
- 整理核心配置,删除冗余配置以及无效的旧键,迁移旧键并保存迁移前原文。
Goetic Legacy
Version 0.6.1
This update focuses on fixes and improvements for bugs reported in 0.6.0-beta, including widespread rendering fixes, a reworked configuration system and new Void items (WIP).
Changelog:
New Items
Void Series
- Added the Void Apple as rare End City chest loot. Eating three apples permanently adds one charm, ring and scroll slot, in that order.
- Added the Void Bottle, obtainable from End City chests and Void Vault rewards.
- Added the Void Helmet, Chestplate, Leggings and Boots, upgraded from Dark armor through End rituals. These currently use Void Echoes and Void Bottles as ingredients.
- Added the Void Sword, obtained in the same way as the armor above.
- Added the Void Axe, Pickaxe, Shovel, Hoe, Scythe and Spear. These are unfinished, and their current acquisition methods are placeholders.
- Unified the tooltips for the Void Apple, Tear's End and The Amethyst Fragments.
Adjustments & Improvements
Night Cube & Accessories
- Added an introductory tutorial when opening the Night Cube for the first time.
- The content catalogue now allows all valid entries to be viewed by default. Added a Cube introduction and sacrifice illustrations.
- Updated Night Cube JEI information and Black Book documentation, removing obsolete Enigmatic Legacy alternative ritual instructions.
- Unified Night Cube and Unholy Scroll crafting recipes, corrected the Unholy Scroll's accessory slot and removed misleading EL/EA-related logic and descriptions.
Miscellaneous Bug Fixes & Improvements
- The Black Book and Witches' Brew now use Alt + right-click while held to toggle their ordinary passives.
- Ill Will's speech now requires holding right-click. Fixed the player's speech animation and sound.
- Gale Tome's temporary flight now uses controls similar to vanilla flight.
- Adjusted The Unholy Writ's temporary Burning Hoglin summons, fixing the difficulty of summoning them.
- Lanterns now use vanilla item cooldowns and properly respond to cooldown reduction.
- Fixed repeated hand animations caused by soul progress or health changes, and cases where player-attributed damage failed to trigger soul abilities.
- Fixed Echoes Pack contents being lost during death and respawn, return from the End and similar transitions, with support for reading older storage data.
Building Echoes & Voidshaping Tools
- Added various building Echoes, including altars, a geomantic crystal orb, an illager library, a scholar's tower, a witch farm, a sugarcane machine and a magic ritual book nook.
- Updated several existing blueprints and restored editable configuration copies of all built-in blueprints for modpack customization.
- Added three building placement modes and clearing/overwrite settings, and restored the option to clear blocks inside the bounding box before placement.
- Fixed several prefab building system bugs, including failed synchronization of the Echoes configuration folder, and clarified blueprint archive ownership.
- Strengthened claim permission checks, material extraction, backpack block recovery and protection for player passengers. Fixed several building material extraction and retraction issues.
- Updated the Void Shaping Sphere and Cube interfaces.
Statues, Summoning & the Archsage
- Fixed widespread rendering issues affecting the Archsage, statue entities and Arcane Towers, including compatibility with shader packs.
- Statue Cavalry now uses a single entity, removing hidden entities.
- Improved per-unit ground searches and summoning for Arcane Tower, Guard, Cavalry and Golem Foci.
- Adjusted lifespan restoration when core-bound statues naturally return to their posts.
- The Archsage's final attack now assigns tracking meteors to players actually within the sky effect's range and updates impact positions as they move.
Visuals & Interaction
- Flowing gold now uses a new GPU update path and falls back to the original texture when unavailable, avoiding the previous heavy performance cost of the fallback.
- Updated Starfall column, magic circle and corrosion pool visuals, including side projections along changes in terrain height.
- Improved Burrowing Ray retry and fallback rendering, along with rendering-state restoration in several item interfaces.
Configuration Rework
- Consolidated gameplay configuration under config/goeticlegacy/ into common, items, spells and entities categories, grouped by item, spell and entity.
- Reorganized core configuration, removed redundant settings and obsolete keys, and migrated old keys while preserving the original text before migration.
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