File Details
goeticlegacy-0.2.0-fix1-early-release.jar
- R
- May 30, 2026
- 1.64 MB
- 52
- 1.20.1
- Forge
File Name
goeticlegacy-0.2.0-fix1-early-release.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
# Goetic Legacy - 诡厄遗物
版本 0.2.0-fix1
更新日志:
## [修复BUG]
- 修复服务端运行报错:无瑕套装 tooltip 和渲染逻辑改为通过 ClientDistUtil 调用,避免直接引用客户端类导致服务端崩溃
- 修复无瑕套装 DOT 伤害池每 tick 调用 player.hurt() 导致屏幕持续抖动的问题,改为每 10 tick 批量结算
- 修复无瑕套装 DOT 伤害池死亡检测未考虑累积缓冲区的问题,避免残血时 buffer 溢出致死
- 修复天使之祝飞行状态引用计数异常,timer 到期时可正确撤销飞行引用
- 修复无瑕护腿仪式配方需求物品错误(铁护腿 → 黑暗护腿)
- 修复创建蓝图模式下选区紫色预览框不显示的问题,现在选完第一点后可正常看到动态预览框
- 修复创建蓝图模式下选中方块与实际预览框偏差一格的问题
- 修复松开右键后再次蓄力会覆盖已锁定选区的问题,现在选好区域后位置固定不变
- 修复命名蓝图期间改动世界方块导致收回结果不一致的问题
- 修复切换快捷栏后切回法杖,上次选点仍残留的问题
## [内容调整]
- 削除创造之心的创造飞行功能,仅保留致死伤害无效化
- 削除复苏之叶的植物飞行功能
- 暗夜立方菜单新增月相系统各月相增益详情(中英文 10 条新描述)
- 蓝图战利品掉落率新增配置文件支持(toml: prefab_loot)
- 创建蓝图模式蓄力时间从 2 秒缩短为 1 秒
## [本地化]
- 补充 zh_cn.json 中缺失的 DOT HUD 翻译键(伤害池/释放速率/状态标签)
- 修复 hold_shift 提示文本颜色显示问题
---
# Goetic Legacy
Version 0.2.0-fix1
Changelog:
## [Bug Fixes]
- Fixed server crash: Holy Armor tooltip and rendering now use ClientDistUtil to avoid direct client class references
- Fixed screen shake caused by DOT damage pool calling player.hurt() every tick; damage is now batched and applied every 10 ticks
- Fixed DOT pool death check not accounting for accumulated buffer, preventing buffer overflow kills at low HP
- Fixed Angel's Blessing flight state reference counting; timer expiry now correctly revokes flight references
- Fixed Holy Leggings ritual recipe requiring the wrong item (Iron Leggings → Dark Leggings)
- Fixed hold_shift tooltip text missing color prefix
- Fixed purple preview box not showing in Create mode; it now appears correctly after selecting the first point
- Fixed selected block position being offset by one block from the visual preview in Create mode
- Fixed releasing and re-charging overwriting the locked selection area; the area is now fixed once selected
- Fixed retraction results being inconsistent if blocks were changed during the naming phase
- Fixed residual selection state when switching back to the staff after changing hotbar slots
## [Balance Changes]
- Removed creative flight from Heart of Creation; retains only lethal damage negation
- Removed plant-based flight from Revival Leaves
- Added detailed moon phase bonuses to Night Cube menu (10 new descriptions in both EN/ZH)
- Blueprint loot drop rates now configurable via config file (toml: prefab_loot)
- Reduced Create mode charge time from 2 seconds to 1 second
## [Localization]
- Added missing DOT HUD translation keys to zh_cn.json (Damage Pool / Release Rate / Status)
- Fixed hold_shift tooltip text color display
---