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Godieland UI Gameplay Effects

Client-side blue and violet hotbar, XP and vanilla container effects for GODIELAND.
Actual V6.1 textures and 3.4.3 effects in GODIELAND. Other mods are separate. / Texturas V6.1 y efectos 3.4.3 reales en GODIELAND. Los otros mods son independientes.

Actual V6.1 textures and 3.4.3 effects in GODIELAND. Other mods are separate. / Texturas V6.1 y efectos 3.4.3 reales en GODIELAND. Los otros mods son independientes.

Description

Godieland UI Gameplay Effects

English

Client-only blue and violet gameplay effects for Minecraft Forge 1.20.1. Adds animated hotbar and experience-bar accents and cursor particles in vanilla interfaces while a world and player are active. It adds no items, progression rules or server networking requirements.

Version 3.5.2 keeps button styling out of the mod. In GODIELAND, FancyMenu configuration styles vanilla buttons separately; the Godieland UI V6.1 resource pack supplies the vanilla interface textures. This mod can be installed without either component, but they are needed to reproduce the complete GODIELAND pack appearance. A mod that reuses a vanilla texture or injects buttons into a vanilla screen may inherit that screen's appearance.

Install this JAR on the client only, with Forge 47.4.x / Minecraft 1.20.1 and Java 17 or newer. Do not put it on a dedicated server. No ZoneCore, ZoneRanks or ZoneScoreBoard client dependency is required. Keep only one version of mod ID godielanduiv3 in the client mods folder.

The public build retains functionality with code protection; sources, mappings and private server files are not distributed. Archive, metadata and resource integrity were checked. This is not a certification of every interface, GPU or complete modpack.

Hand and held-item animations are now supplied by the separate optional Godieland Animaciones HMI, not this JAR. Use the updated 3.5.2 UI file to avoid competing animation mixins.

Español

Efectos de juego azules y violetas solo de cliente para Forge 1.20.1. Añade adornos animados a hotbar y experiencia, y partículas de cursor en interfaces vanilla cuando hay mundo y jugador activos. No incorpora objetos, progresión ni requisitos de red del servidor.

La versión 3.5.2 separa el diseño de botones del mod. En GODIELAND, FancyMenu aplica ese diseño mediante su configuración, y Godieland UI V6.1 aporta las texturas de interfaces vanilla. El JAR funciona sin esos componentes, pero ambos forman parte del aspecto completo del modpack. Un mod que reutilice texturas vanilla o añada botones a una pantalla vanilla puede heredar su aspecto.

Instala el JAR únicamente en el cliente, con Forge 47.4.x / Minecraft 1.20.1 y Java 17 o posterior. No lo instales en servidor dedicado. No exige ZoneCore, ZoneRanks ni ZoneScoreBoard en el cliente. Mantén una sola versión del mod ID godielanduiv3.

La compilación pública conserva las funciones con protección y sin distribuir fuentes, mappings ni archivos privados del servidor. Se revisaron archivos, metadatos y recursos; no se certifica cada interfaz, GPU ni modpack completo.

Las animaciones de manos y objetos se ofrecen por separado en Godieland Animaciones HMI, opcional. Este JAR 3.5.2 no anima las manos y evita mezclar dos renderizadores de animación.

Original GODIELAND code and artwork © Elgochogms. All Rights Reserved.

In-game sample / Muestra dentro del juego

Real Godieland UI inventory / Inventario Godieland UI real The image shows effects 3.4.3 together with V6.1 textures and other GODIELAND mods. Those other items and mods are not included in this JAR. / La imagen muestra efectos 3.4.3 con texturas V6.1 y otros mods de GODIELAND; esos objetos y mods adicionales no forman parte de este JAR.

Godieland UI Gameplay Effects Team

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