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GOD AUTHORITY · ENTITY LOCK

Search and block registered entity types with reversible hostile restrictions and an F7 control panel.

God Authority · Entity Lock provides an English-language control panel for
restricting registered entity types. Rules can be set individually, or a bulk
hostile filter can be enabled and reversed without rebuilding the mod setup.

KEY FEATURES
- F7 opens the Entity Lock control panel.
- Search by registered entity name or identifier; inspect and change rules.
- Individual entries toggle between [ALLOWED] and [BLOCKED].
- Scroll with the mouse wheel or use Up / Down to navigate the list.
- BLOCK HOSTILES applies the bulk filter to the explicitly listed dangerous
  types and to registered types in the MONSTER spawn group.
- RESTORE HOSTILES removes bulk-filter restrictions, while preserving
  unrelated individually configured restrictions.
- The bulk buttons remain available for repeated use.
- Designed to recognize normally registered third-party entity types.
- The restriction list uses entity identifiers, not translated display names.
- Restoring a restriction does not recreate targets that were previously removed.

HOW TO USE
1. Press F7.
2. To change one entry, find it through Search or scroll the list, then
   click [ALLOWED] or [BLOCKED].
3. To apply the bulk hostile filter, click BLOCK HOSTILES.
4. To undo the bulk hostile filter, click RESTORE HOSTILES.
5. Click Done to close the panel.

The complete original v1.2.2 guide follows, including the explicit list of
36 entity IDs, additional registry rules, upgrade instructions, verification
notes, and the full Chinese translation. Its original text is preserved.

==========================================================
COMPLETE ORIGINAL GUIDE (UNCHANGED)
==========================================================

GOD AUTHORITY · ENTITY LOCK
BLOCK / RESTORE HOSTILES — OPERATING GUIDE & CURSEFORGE DESCRIPTION
Version: 1.2.2
Platform: Fabric 1.21.11

==========================================================
1. OPENING THE CONTROL PANEL
==========================================================
Press F7 to open Entity Lock.

Use the Search field to find an individual registered entity type.
Click its [ALLOWED] / [BLOCKED] button to change the individual rule.
Use the mouse wheel or the Up / Down buttons to navigate the list.
Select Done to close the control panel.

==========================================================
2. BULK BUTTONS (REVERSIBLE)
==========================================================
BLOCK HOSTILES
- Adds the listed hostile and dangerous entity types to the blocked set.
- Also detects entity types in the MONSTER spawn group through the current registry.
- The blocked settings are saved.

RESTORE HOSTILES
- Removes the bulk hostile restrictions so the targets may appear again.
- Settings unrelated to the bulk hostile list are not cleared.
- If the current version previously saved an individual hostile restriction before bulk blocking, that individual restriction is restored.
- Existing targets removed while blocked are NOT recreated by pressing Restore.

IMPORTANT FOR UPGRADING FROM v1.2.1:
- The old BLOCK ALL HOSTILES button had no undo action.
- In v1.2.2, press RESTORE HOSTILES to remove the old bulk restrictions.
- Both Block and Restore are always visible and can be used repeatedly.

==========================================================
3. EXPLICIT HOSTILE/DANGEROUS TARGET LIST
==========================================================
The following 36 registered entity IDs are included explicitly.
These IDs are selected regardless of their ordinary spawn-group classification.

 01  minecraft:blaze                 Blaze
 02  minecraft:bogged                Bogged
 03  minecraft:breeze                Breeze
 04  minecraft:cave_spider           Cave Spider
 05  minecraft:creeper               Creeper
 06  minecraft:drowned               Drowned
 07  minecraft:elder_guardian        Elder Guardian
 08  minecraft:ender_dragon          Ender Dragon
 09  minecraft:enderman              Enderman
 10  minecraft:endermite             Endermite
 11  minecraft:evoker                Evoker
 12  minecraft:ghast                 Ghast
 13  minecraft:giant                 Giant
 14  minecraft:guardian              Guardian
 15  minecraft:hoglin                Hoglin
 16  minecraft:husk                  Husk
 17  minecraft:illusioner            Illusioner
 18  minecraft:magma_cube            Magma Cube
 19  minecraft:phantom               Phantom
 20  minecraft:piglin_brute          Piglin Brute
 21  minecraft:pillager              Pillager
 22  minecraft:ravager               Ravager
 23  minecraft:shulker               Shulker
 24  minecraft:silverfish            Silverfish
 25  minecraft:skeleton              Skeleton
 26  minecraft:slime                 Slime
 27  minecraft:spider                Spider
 28  minecraft:stray                 Stray
 29  minecraft:vindicator            Vindicator
 30  minecraft:warden                Warden
 31  minecraft:witch                 Witch
 32  minecraft:wither                Wither
 33  minecraft:wither_skeleton       Wither Skeleton
 34  minecraft:zoglin                Zoglin
 35  minecraft:zombie                Zombie
 36  minecraft:zombie_villager       Zombie Villager

==========================================================
4. ADDITIONAL AUTOMATIC TARGETS
==========================================================
Besides the explicit list, Block Hostiles attempts to include every registered
entity type classified under the MONSTER spawn group, including types supplied
by installed third-party mods. The additional names are discovered at runtime,
so the exact extended list depends on the installed content.

Neutral animals, villagers, boats, dropped items, and other non-MONSTER types
are not automatically included unless they appear in the explicit list.
They can still be blocked individually through the entity list.

The bulk rule checks registered entity IDs, not the display language or name.
The Restore button removes the matching bulk rules. It does not restore targets
that were already removed before the restriction was disabled.

==========================================================
5. INSTALLATION / UPDATE
==========================================================
1. Remove the earlier GodAuthority-EntityLock JAR from the mods folder.
2. Place GodAuthority-EntityLock-1.2.2+1.21.11.jar in the mods folder.
3. Keep Fabric API installed.
4. Open Entity Lock with F7. If the old bulk filter is active, select
   RESTORE HOSTILES once before creating a new selection.

 

GOD AUTHORITY · ENTITY LOCK Team

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