This is a remake of an old mod of minecraft : "Goblin! Mod" ! It's my favorite mod, so I taked my knowledge, and I goed make it ! :) (Sorry for the english in the next part, I'm French...)
Ps : The mod was make at 50% with MCreator ^^ ! Thanks to they to maked this awesome tool ^^
Just before begin, this is my first mod, so if there are many bugs, errors or anythings, sorry in advance...
So, I talk, I talk, but where is the mod presentation ?
Goblin Mod Reforged is a mod where you have to fight many village, campsite or castle of goblin ! But, this isn't simple : the goblins are strongs, very strongs so take good armor before fight ;)
After having destroyed the village, you have to pick-up all of the his ressources, gold ingots, iron ingots, and things more precious like diamonds ! The villages have many precious ressources, so destroying they, isn't so useless !
There are nine goblin's type :
The Soldats, fighting on melee, they are easy to beat !
The Rangers, fighting at range, they are more hard to beat and can be very hard if there are many of them !
The Bombers, fighting on melee, but make sure to kill them quick before they place bombs, they can be very hard if you haven't a good sword !
The Wolfs, Not really a goblin, but I can't make another category for just one mob ^^ ! It is very hard, it move speedly, and do great damage !
The Miners, They are like the soldats, but littlely more strong !
Now, I will start the bosses, so if you don't want to be spoil, don't show the spoiler !
The Lord/Leader, Strong, quick and robust, extremely hard to beat, take the time to prepare yourself before start to fight him !
The Shaman, Use the ancient magic, it can fly, shoot many fireball and it robust, the fight will not be easy !
The King, The hardest goblin of the mod, it is very robust, block projectiles, and have a good armor ! He is nearly impossible to beat without strategy !
(Yes the shield is pretty ugly, sorry, I change it in the future !)
There are also three structures :
The Campsite / Mining Place, It is small, it spawn goblin miner, and you can find many ore extracted on it !
The Village, It is of medium size, you find it many goblin, and also wolfs. It is hardly if you haven't the iron tier, minimum !
The Castle, It is large, and very rare, it is also very hard, and if you haven't enought diamond tools, you haven't any hopes to win !
(Yes, it is so rare that I only found it in flat world !)
The crafts and items functions :
The bomb :
Throw it to explode a part of the map, (smaller explosion than TNT) also have a good knockback !
Shuriken :
A arrow alternative, can't be enchanted, but do the same damage of the bow !
Molotov Cocktail :
Throw it to make fire an area of 5x5x5 !
Arcane Powder :
A useless item, burn it to make an another object !
Rage Powder :
A useless item, burn it to make an another object !
Wild Powder :
A useless item, burn it to make an another object !
Light Powder :
A useless item, burn it to make an another object !
Arcane Crystal :
Used at the craft of a arcanic item !
Crafted by burn a arcane powder
Rage Crystal :
Used at the craft of a strong item !
Crafted by burn a rage powder
Wild Crystal :
Used at the craft of a wild item !
Crafted by burn a wild powder
Light Crystal :
Used at the craft of a light item !
Crafted by burn a light powder
The Warp Staff :
Teleport the player at the block right clicked (five blocks at up !)
The Wand of Goblin :
Spawn a goblin allied at the player position !
Storm Staff :
Spawn a lightbolt at the block right clicked !
Light Staff :
Shoot a Light ball at the light speed and spawn a lightbolt at the impact position !
Light Ball :
Projectile of the light staff.
Fire Sword :
Burn all mobs hurted by this sword.
Infernal Armor :
An armor like diamond, but with potion effect for every part of the armor :
- The hood give night vision,
- The chestplate give fire resistance,
- The leggings give jump boost level IV
- The boots give speed level V
Spectral Pickaxe :
Breaks blocks with an inegalate speed !
Spectral Shovel :
Dig blocks with an inegalate speed !
Spectral Axe :
Cut blocks with an inegalate speed !
Goblin Drum :
Spawn a Goblin allied on the block
Thanks to the people what have read all of my presentation ^^ !
Really good job. I thought that this mod doesn't exist anymore.
Work with biomes o plenty?
Is it possible to make the spawners stop after a number of goblins?
Hello everyone, I'm Estorc, the author of this mod, and I post this comment to replied to everybody. I "abandoned" this mod. I write quotation marks around "abandoned" because, my mod is currently abandoned. I have many reason to do this. I'm currently working on an true game not a simple mod, and it take many time. I didn't said that I will not work on this mod all time, but please, be patient, I have many others project, this mod is really simple, really bad, I know. I maked it in around 2 weeks only, and just for fun, but It's a minecraft mod, and now, I'm very disappointed to can't help all the peoples that want I update this mod.
If you want, ask me the source code of this mod to continue it without me, I accept to give you the source (But I advert you, it 50% french !)
Sorry for my english, and thank for comprehension.
In reply to Estorc:
Do you have the source code? Im going to update this mod
Hello, I'm a fan of this mod. Is a very cool mod Is it planned to update the mod? If so, what are you planning to add and fix on what you relied on when creating this mod? This mod really reminds me of anime goblin killer. Sorry for my English. It's not my language
I'm having an issue with the original mod and I don't know anyone who can help except maybe you. Do you know anything about a Ticking Entity from the GoblinMobSpawner?
We are currently using Goblins mod 1.7.10
We keep getting a ticking entity from the Goblin mob spawner and we don't know how to stop it. It keeps on crashing our server whenever we encounter a mob spawner.
We also encounter a ticking entity whenever the mod spawns an entity in general. So when we use the staff to shoot an entity or when a goblin uses an entity it will crash our server.
---- Minecraft Crash Report -------- Minecraft Crash Report ----// I just don't know what went wrong :(
Time: 2/21/20 5:54 PMDescription: Ticking block entity
java.lang.NoSuchMethodError: net.minecraft.util.AxisAlignedBB.func_72332_a()Lnet/minecraft/util/AABBPool; at goblin.MobSpawnerGoblinLogic.updateSpawner(MobSpawnerGoblinLogic.java:160) at goblin.GOBLINTileEntityMobGSpawner.func_145845_h(GOBLINTileEntityMobGSpawner.java:84) at net.minecraft.world.World.func_72939_s(World.java:1939) at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:489) at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:636) at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:334) at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:396) at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
A detailed walkthrough of the error, its code path and all known details is as follows:---------------------------------------------------------------------------------------
-- Head --Stacktrace: at goblin.MobSpawnerGoblinLogic.updateSpawner(MobSpawnerGoblinLogic.java:160) at goblin.GOBLINTileEntityMobGSpawner.func_145845_h(GOBLINTileEntityMobGSpawner.java:84) at net.minecraft.world.World.func_72939_s(World.java:1939)
-- Block entity being ticked --Details: Name: MobGSpawner // goblin.GOBLINTileEntityMobGSpawner Block type: ID #3612 (tile.MobGSpawner // goblin.GOBLINBlockMobGSpawner) Block data value: 0 / 0x0 / 0b0000 Block location: World: (-382,63,1021), Chunk: (at 2,3,13 in -24,63; contains blocks -384,0,1008 to -369,255,1023), Region: (-1,1; contains chunks -32,32 to -1,63, blocks -512,0,512 to -1,255,1023) Actual block type: ID #3612 (tile.MobGSpawner // goblin.GOBLINBlockMobGSpawner) Actual block data value: 0 / 0x0 / 0b0000Stacktrace: at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:489) at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:636)
-- Affected level --Details: Level name: world13 All players: 1 total; [EntityPlayerMP['Jawnbeez'/5851, l='world13', x=-387.85, y=64.00, z=1014.27]] Chunk stats: ServerChunkCache: 712 Drop: 0 Level seed: -773673008902079459 Level generator: ID 05 - BIOMESOP, ver 0. Features enabled: true Level generator options: Level spawn location: World: (-180,64,976), Chunk: (at 12,4,0 in -12,61; contains blocks -192,0,976 to -177,255,991), Region: (-1,1; contains chunks -32,32 to -1,63, blocks -512,0,512 to -1,255,1023) Level time: 7750 game time, 7750 day time Level dimension: 0 Level storage version: 0x04ABD - Anvil Level weather: Rain time: 121395 (now: false), thunder time: 159794 (now: false) Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: falseStacktrace: at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:334) at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:396) at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
-- System Details --Details: Minecraft Version: 1.7.10 Operating System: Linux (amd64) version 4.4.0-131-generic Java Version: 1.8.0_212, Oracle Corporation Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 1354513920 bytes (1291 MB) / 3175088128 bytes (3028 MB) up to 5726797824 bytes (5461 MB) JVM Flags: 2 total; -Xms128M -Xmx6144M AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used IntCache: cache: 9, tcache: 95, allocated: 0, tallocated: 0 FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1614 163 mods loaded, 162 mods active States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored UCHIJAAAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) UCHIJAAAA FML{7.10.99.99} [Forge Mod Loader] (custom.jar) UCHIJAAAA Forge{10.13.4.1614} [Minecraft Forge] (custom.jar) UCHIJAAAA AM2-Preloader{0.0.3} [AMCore] (minecraft.jar) UCHIJAAAA 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Metallurgy{4.0.9} [Metallurgy 4] (Metallurgy-1.7.10-4.0.9.148.jar) UCHIJAAAA harvestcraft{1.7.10j} [Pam's HarvestCraft] (Pam's HarvestCraft 1.7.10Lb.jar) UCHIJAAAA MineTweaker3{3.0.10} [MineTweaker 3] (MineTweaker3-1.7.10-3.0.10B.jar) UCHIJAAAA TSteelworks{1.7.10-1.1.2} [Tinkers' Steelworks] (TSteelworks-1.7.10-1.1.2-20.jar) UCHIJAAAA ExtraTiC{1.4.6} [ExtraTiC] (ExtraTiC-1.7.10-1.4.6.jar) UCHIJAAAA fairylights{1.4.0} [Fairy Lights] (fairylights-1.4.0-1.7.10.jar) UCHIJAAAA farlanders{1.2b} [The Farlanders] (Farlanders-Mod-1.7.10.jar) UCHIJAAAA fastleafdecay{1.4} [Fast Leaf Decay] (FastLeafDecay-1.7.10-1.4.jar) UCHIJAAAA ForgeEssentials{1.4.4} [Forge Essentials] (forgeessentials-1.7.10-1.4.4.1187-server.jar) UCHIJAAAA ForgeMicroblock{1.2.0.347} [Forge Microblocks] (ForgeMultipart-1.7.10-1.2.0.347-universal.jar) UCHIJAAAA McMultipart{1.2.0.347} [Minecraft Multipart Plugin] (ForgeMultipart-1.7.10-1.2.0.347-universal.jar) UCHIJAAAA llibrary{1.5.1} [LLibrary] (llibrary-1.7.10-1.5.1.jar) UCHIJAAAA fossil{7.3.2} [Fossils and Archeology Revival] (fossilsarcheology-7.3.2.jar) UCHIJAAAA gadomancy{1.0.7.3} [Gadomancy] (gadomancy-1.7.10-1.0.7.3.jar) UCHIJAAAA GardenContainers{1.7.10-1.7.0} [Garden Containers] (GardenStuff-1.7.10-1.7.0.jar) UCHIJAAAA GardenCore{1.7.10-1.7.0} [Garden Core] (GardenStuff-1.7.10-1.7.0.jar) UCHIJAAAA GardenStuff{1.7.10-1.7.0} [Garden Stuff] (GardenStuff-1.7.10-1.7.0.jar) UCHIJAAAA GardenTrees{1.7.10-1.7.0} [Garden Trees] (GardenStuff-1.7.10-1.7.0.jar) UCHIJAAAA gvc{0.6.1} [�aGliby's�f Voice Chat Mod] (GlibysVC-1.7.10-0.6.2a.jar) UCHIJAAAA goblin{0.6} [Goblins! Mod] (Goblins-Mod-1.7.10 (1).jar) UCHIJAAAA GrimoireOfGaia{1.0.0} [Grimoire of Gaia 3] (GrimoireOfGaia3-1.7.10-1.2.7.jar) UCHIJAAAA Growthcraft{1.7.10-2.7.2} [Growthcraft] (growthcraft-1.7.10-2.7.2-complete.jar) UCHIJAAAA Growthcraft|Cellar{1.7.10-2.7.2} [Growthcraft Cellar] (growthcraft-1.7.10-2.7.2-complete.jar) UCHIJAAAA Growthcraft|Apples{1.7.10-2.7.2} [Growthcraft Apples] (growthcraft-1.7.10-2.7.2-complete.jar) UCHIJAAAA Growthcraft|Bamboo{1.7.10-2.7.2} [Growthcraft Bamboo] (growthcraft-1.7.10-2.7.2-complete.jar) UCHIJAAAA Growthcraft|Bees{1.7.10-2.7.2} [Growthcraft Bees] (growthcraft-1.7.10-2.7.2-complete.jar) UCHIJAAAA Growthcraft|Fishtrap{1.7.10-2.7.2} [Growthcraft Fishtrap] (growthcraft-1.7.10-2.7.2-complete.jar) UCHIJAAAA Growthcraft|Grapes{1.7.10-2.7.2} [Growthcraft Grapes] (growthcraft-1.7.10-2.7.2-complete.jar) UCHIJAAAA Growthcraft|Hops{1.7.10-2.7.2} [Growthcraft Hops] (growthcraft-1.7.10-2.7.2-complete.jar) UCHIJAAAA Growthcraft|Milk{1.7.10-2.7.2} [Growthcraft Milk] (growthcraft-1.7.10-2.7.2-complete.jar) UCHIJAAAA Growthcraft|Rice{1.7.10-2.7.2} [Growthcraft Rice] (growthcraft-1.7.10-2.7.2-complete.jar) UCHIJAAAA astikoor{1.0.0} [Astikoor] (Horse-Carts-Mod-1.7.10.jar) UCHIJAAAA iChunUtil{4.2.3} [iChunUtil] (iChunUtil-4.2.3.jar) UCHIJAAAA IguanaTweaks{2B} [Iguana Tweaks] (IguanaTweaks-1.7.10-2B.jar) UCHIJAAAA immersiveintegration{0.6.8} [Immersive Integration] (immersiveintegration-0.6.8.jar) UCHIJAAAA InfernalMobs{1.6.6} [Infernal Mobs] (InfernalMobs-1.7.10.jar) UCHIJAAAA inventorytweaks{1.59-dev-152-cf6e263} [Inventory Tweaks] (InventoryTweaks-1.59-dev-152 .jar) UCHIJAAAA journeymap{5.1.4p2} [JourneyMap] (journeymap-1.7.10-5.1.4p2-unlimited.jar) UCHIJAAAA koresample{1.7.10-1.3.2} [Kore Sample] (KoreSample-1.7.10-1.3.2.jar) UCHIJAAAA LavaMonsters{2.2.1} [Lava Monsters] (LavaMonsters-1.7.10-2.2.1.jar) UCHIJAAAA magicalcrops{4.0.0_PUBLIC_BETA_4b} [Magical Crops: Core] (magicalcrops-4.0.0_PUBLIC_BETA_5.jar) UCHIJAAAA magicalcropsarmour{4.0.0_PUBLIC_BETA_4} [Magical Crops: Armoury] (magicalcropsarmoury-4.0.0_PUBLIC_BETA_4.jar) UCHIJAAAA MagicBees{2.4.4} [Magic Bees] (magicbees-1.7.10-2.4.4.jar) UCHIJAAAA RadixCore{2.1.3} [RadixCore] (RadixCore-1.7.10-2.1.3-universal.jar) UCHIJAAAA MCA{1.7.10-5.2.2} [Minecraft Comes Alive] (MCA-1.7.10-5.2.2-universal.jar) UCHIJAAAA Morph{0.9.3} [Morph] (Morphing-Mod-1.7.10.jar) UCHIJAAAA mowziesmobs{1.2.9} [Mowzie's Mobs] (MowziesMobs-1.2.99.jar) UCHIJAAAA necromancy{1.7.2} [Necromancy] (Necromancy-1.7.10.jar) UCHIJAAAA NEIAddons{1.12.15.41} [NEI Addons] (neiaddons-1.12.15.41-mc1.7.10.jar) UCHIJAAAA NEIAddons|Developer{1.12.15.41} [NEI Addons: Developer Tools] (neiaddons-1.12.15.41-mc1.7.10.jar) UCHIJAAAA NEIAddons|AppEng{1.12.15.41} [NEI Addons: Applied Energistics 2] (neiaddons-1.12.15.41-mc1.7.10.jar) UCHIJAAAA NEIAddons|Botany{1.12.15.41} [NEI Addons: Botany] (neiaddons-1.12.15.41-mc1.7.10.jar) UCHIJAAAA NEIAddons|Forestry{1.12.15.41} [NEI Addons: Forestry] (neiaddons-1.12.15.41-mc1.7.10.jar) UCHIJAAAA NEIAddons|CraftingTables{1.12.15.41} [NEI Addons: Crafting Tables] (neiaddons-1.12.15.41-mc1.7.10.jar) UCHIJAAAA NEIAddons|ExNihilo{1.12.15.41} [NEI Addons: Ex Nihilo] (neiaddons-1.12.15.41-mc1.7.10.jar) UCHIJAAAA netherportalfix{1.0} [Nether Portal Fix] (NetherPortalFix-Mod-1.7.10.jar) UCHIJAAAA notenoughIDs{1.4.3.4} [NotEnoughIDs] (NotEnoughIDs-1.4.3.4.jar) UCHIJAAAA weeeflowers{1.7.2b} [Pam's Weee! Flowers] (pamweeeflowers-1.7.2b.zip) UCHIJAAAA pchan3{0.7} [PChan3 mods] (PChan3Mods-0.7(1.7.10).jar) UCHIJAAAA plantmegapack{4.33} [Plant Mega Pack] (Plant-Mega-Pack-Mod-1.7.10.jar) UCHIJAAAA reccomplex{0.9.7.1.1} [Recurrent Complex] (RecurrentComplex-0.9.7.1.1.jar) UCHIJAAAA RedstonePasteMod{1.6.2} [Redstone Paste] (RedstonePasteMod-1.7.10-1.6.2.jar) UCHIJAAAA libsandstone{1.0.0} [libsandstone] (Reliquary-1.7.10-1.2.1.483.jar) UCHIJAAAA xreliquary{1.2} [Reliquary] (Reliquary-1.7.10-1.2.1.483.jar) UCHIJAAAA Roguelike{1.5.0} [Roguelike Dungeons] (Roguelike-Dungeons-Mod-1.7.10.jar) UCHIJAAAA runesofwizardry{1.7.10-0.3.1} [Runes of Wizardry] (Runes-of-Wizardry-1.7.10-0.3.1.jar) UCHIJAAAA runicdungeons{1.1.7b} [Runic Dungeons] (RunicDungeons-1.1.7b.jar) UCHIJAAAA Sanguimancy{1.7.10-1.1.9-35} [Sanguimancy] (Sanguimancy-1.7.10-1.1.9-35.jar) UCHIJAAAA SanguineExtras{1.3.2} [Sanguine Utilities] (Sanguine Utilities-1.3.2.jar) UCHIJAAAA secretroomsmod{4.7.1} [The SecretRoomsMod] (secretroomsmod-1.7.10-4.7.1.413.jar) UCHIJAAAA TaintedMagic{r7.82} [Tainted Magic] (Tainted-Magic-r7.82.jar) UCHIJAAAA ThaumcraftMobAspects{1.7.2-2A} [Thaumcraft Mob Aspects] (ThaumcraftMobAspects-1.7.2-2A.jar) UCHIJAAAA thaumcraftneiplugin{@VERSION@} [Thaumcraft NEI Plugin] (thaumcraftneiplugin-1.7.10-1.7a.jar) UCHIJAAAA thaumicalchemy{1.7.10-1.0} [Thaumic Alchemy] (thaumicalchemy-1.7.10-1.0.jar) UCHIJAAAA thaumicbases{1.3.1710.2} [Thaumic Bases] (ThaumicBases-1.3.1710.4.jar) UCHIJAAAA thaumicdyes{1.10.5} [Thaumic Dyes] (ThaumicDyes-1.10.5.jar) UCHIJAAAA ThaumicHorizons{1.1.9.7} [Thaumic Horizons] (thaumichorizons_hoboedit-1.1.9.7_fix2.jar) UCHIJAAAA totemic{1.7.10-0.6.2} [Totemic] (Totemic-1.7.10-0.6.2.jar) UCHIJAAAA wildcaves3{1.7.10} [Wild Caves 3] (Wild-Caves-Mod-1.7.10.jar) UCHIJAAAA witchery{0.24.1} [Witchery] (witchery-1.7.10-0.24.1.jar) UCHIJAAAA WitchingGadgets{1.1.10} [Witching Gadgets] (WitchingGadgets-1.7.10-1.1.10.jar) UCHIJAAAA worldedit{6.1.1-SNAPSHOT} [WorldEdit] (worldedit-forge-mc1.7.10-6.1.1-SNAPSHOT-dist.jar) UCHIJAAAA bspkrsCore{6.16} [bspkrsCore] ([1.7.10]bspkrsCore-universal-6.16.jar) UCHIJAAAA IguanaTweaksTConstruct{1.7.10-2.1.6.163} [Iguana Tinker Tweaks] (IguanaTinkerTweaks-1.7.10-2.1.6.jar) UD BiomeTweakerCore{2.0.182} [BiomeTweaker Core] (minecraft.jar) Mantle Environment: Environment healthy. CoFHCore: -[1.7.10]3.1.4-329 TConstruct Environment: Environment healthy. ForgeEssentials: Running ForgeEssentials 1.4.4.1187 (7d9640c). Modules loaded: Afterlife, Backups, Chat, Commands, Economy, Multiworld, Permissions, PlayerLogger, Protection, Remote, Scripting, SignTools, Teleport, Tickets, WEIntegrationTools, WorldBorder, factions, mapper Chisel: Errors like "[FML]: Unable to lookup ..." are NOT the cause of this crash. You can safely ignore these errors. And update forge while you're at it. Profiler Position: N/A (disabled) Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Player Count: 1 / 20; [EntityPlayerMP['Jawnbeez'/5851, l='world13', x=-387.85, y=64.00, z=1014.27]] Is Modded: Definitely; Server brand changed to 'fml,forge' Type: Dedicated Server (map_server.txt)
This mod is so unbalanced.
The old goblin mod was good, very difficult but also fair.
This just isn't, the wolves have really small hitboxes and move way faster than they should.
The goblin soldiers while not as bad still move far too quickly, which wouldn't be a problem if it weren't for this next part.
The rangers are one of my biggest gripes about this mod, i'm not sure if it's an mcreator thing but seemingly nobody knows how to actually make mobs fire arrows (or hold items), also the stuctures never actually spawn on the surface, they spawn indented into the ground (another mcreator issue I suspect).
Edit: also the light staff is utterly broken, it oneshots the wither, twoshots the ender dragon and isn't very difficult to obtain in survival mode.
If this mod is going to be continued, it probably needs a full rewrite on a non-mcreator base, I was a huge fan of the original goblins mod, and if you decide to continue this, I would like to lend a hand.
In reply to smileycorp:
Hi, I read your comment, I really want to update my mod, to make it better, but I haven't so many time... But you can tchat me in private message, and maybe, I will make for you and for the original community of this mod, a new version without mcreator ^^ Sorry for my english...
Can you please nerf the goblin wolfs and the spawn rate for the spawners... Like holy crap do I have trouble hitting the Wolfs and the high spawn rate does not help. In fact, they spawn so much I can find a village by the sounds of explosions from the bombers! Yeah THAT bad!
So can you please put a Patch or something...
This looks like a fun mod! There is however a problem with it conflicting with Illager+. I'm no dev but I think there is a conflicting entity ID perhaps? It only crashes when I try to run these two mods together.
---- Minecraft Crash Report ----
WARNING: coremods are present:
JustEnoughIDs Extension Plugin (JustEnoughIDs-1.0.3-48.jar)
Quark Plugin (Quark-r1.6-177.jar)
CTMCorePlugin (CTM-MC1.12.2-1.0.1.30.jar)
Contact their authors BEFORE contacting forge
// I feel sad now :(
Time: 12/9/19 9:08 PM
Description: Exception in server tick loop
java.lang.RuntimeException: Duplicate stat id: "TranslatableComponent{key='stat.entityKill', args=[TranslatableComponent{key='entity.archer.name', args=[], siblings=[], style=Style{hasParent=true, color=null, bold=null, italic=null, underlined=null, obfuscated=null, clickEvent=null, hoverEvent=null, insertion=null}}], siblings=[], style=Style{hasParent=false, color=null, bold=null, italic=null, underlined=null, obfuscated=null, clickEvent=null, hoverEvent=null, insertion=null}}" and "TranslatableComponent{key='stat.entityKill', args=[TranslatableComponent{key='entity.archer.name', args=[], siblings=[], style=Style{hasParent=true, color=null, bold=null, italic=null, underlined=null, obfuscated=null, clickEvent=null, hoverEvent=null, insertion=null}}], siblings=[], style=Style{hasParent=false, color=null, bold=null, italic=null, underlined=null, obfuscated=null, clickEvent=null, hoverEvent=null, insertion=null}}" at id stat.killEntity.archer
at net.minecraft.stats.StatBase.func_75971_g(SourceFile:41)
at net.minecraftforge.fml.common.registry.EntityEntryBuilder.registerStatistics(EntityEntryBuilder.java:285)
at net.minecraftforge.fml.common.registry.EntityEntryBuilder.access$100(EntityEntryBuilder.java:57)
at net.minecraftforge.fml.common.registry.EntityEntryBuilder$BuiltEntityEntry.addedToRegistry(EntityEntryBuilder.java:335)
at net.minecraftforge.registries.GameData$EntityCallbacks.onAdd(GameData.java:509)
at net.minecraftforge.registries.GameData$EntityCallbacks.onAdd(GameData.java:500)
at net.minecraftforge.registries.ForgeRegistry.add(ForgeRegistry.java:350)
at net.minecraftforge.registries.ForgeRegistry.add(ForgeRegistry.java:281)
at net.minecraftforge.registries.ForgeRegistry.register(ForgeRegistry.java:113)
at net.minecraftforge.registries.ForgeRegistry.registerAll(ForgeRegistry.java:154)
at net.mcreator.goblin_mod_reforged.goblin_mod_reforged.registerEntities(goblin_mod_reforged.java:219)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_208_goblin_mod_reforged_registerEntities_Register.invoke(.dynamic)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90)
at net.minecraftforge.fml.common.eventhandler.EventBus$1.invoke(EventBus.java:144)
at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182)
at net.minecraftforge.registries.GameData.fireRegistryEvents(GameData.java:857)
at net.minecraftforge.fml.common.Loader.preinitializeMods(Loader.java:630)
at net.minecraftforge.fml.server.FMLServerHandler.beginServerLoading(FMLServerHandler.java:99)
at net.minecraftforge.fml.common.FMLCommonHandler.onServerStart(FMLCommonHandler.java:333)
at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(DedicatedServer.java:125)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:486)
at java.lang.Thread.run(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.12.2
Operating System: Linux (amd64) version 2.6.32-696.18.7.el6.x86_64
Java Version: 1.8.0_162, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 90805032 bytes (86 MB) / 345026560 bytes (329 MB) up to 4151836672 bytes (3959 MB)
JVM Flags: 9 total; -Xms256M -Xmx4096M -XX:+UseConcMarkSweepGC -XX:+UseParNewGC -XX:+UseAdaptiveGCBoundary -XX:-UseGCOverheadLimit -XX:+DisableExplicitGC -XX:ErrorFile=/dev/null -XX:UseSSE=3
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP 9.42 Powered by Forge 14.23.5.2847 32 mods loaded, 32 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
| State | ID | Version | Source | Signature |
|:----- |:-------------------- |:------------------------- |:------------------------------------------------- |:---------------------------------------- |
| LCH | minecraft | 1.12.2 | minecraft.jar | None |
| LCH | mcp | 9.42 | minecraft.jar | None |
| LCH | FML | 8.0.99.99 | Mod_Forge_1.12.2-14.23.5.2847.jar | None |
| LCH | forge | 14.23.5.2847 | Mod_Forge_1.12.2-14.23.5.2847.jar | None |
| LCH | jei | 4.15.0.292 | jei_1.12.2-4.15.0.292.jar | None |
| LCH | quark | r1.6-177 | Quark-r1.6-177.jar | None |
| LCH | autoreglib | 1.3-32 | AutoRegLib-1.3-32.jar | None |
| LCH | bookshelf | 2.3.590 | Bookshelf-1.12.2-2.3.590.jar | d476d1b22b218a10d845928d1665d45fce301b27 |
| LCH | chunkpregenerator | 2.1 | Chunk+Pregenerator+V1.12-2.2.jar | None |
| LCH | extendedrenderer | v1.0 | coroutil-1.12.1-1.2.32.jar | None |
| LCH | coroutil | 1.12.1-1.2.32 | coroutil-1.12.1-1.2.32.jar | None |
| LCH | configmod | v1.0 | coroutil-1.12.1-1.2.32.jar | None |
| LCH | customspawner | 3.11.4 | CustomMobSpawner-3.11.4.jar | None |
| LCH | deathcounter | 1.0.0 | DeathCounter-1.12.1-1.0.0.jar | None |
| LCH | dynmap | 3.0-beta-4-213 | Dynmap-3.0-beta-4-forge-1.12.2.jar | None |
| LCH | dynmapblockscan | 3.0-beta-1-22 | DynmapBlockScan-3.0-beta-1-forge-1.12.2.jar | None |
| LCH | eim | 1.0.3 | extendedIllagers-1.0.3.jar | None |
| LCH | fastleafdecay | v14 | FastLeafDecay-v14.jar | None |
| LCH | guardillagers | 1.0.1 | guardillagers-1.12.2-1.0.1.jar | None |
| LCH | illagers_plus | 1.1 | IllagersPlus-1.12.2-1.1.3.jar | None |
| LCH | journeymap | 1.12.2-5.5.6b1 | journeymap-1.12.2-5.5.6b1.jar | None |
| LCH | jeid | 1.0.3-48 | JustEnoughIDs-1.0.3-48.jar | None |
| LCH | goblin_mod_reforged | 1.0.0 | Mod_Goblin_1.12.2_1.0.1_byestorc.jar | None |
| LCH | patchouli | 1.0-20 | Patchouli-1.0-20.jar | None |
| LCH | pillagers | 1.0.4 | Pillagers-1.12.2-1.0.4.jar | d476d1b22b218a10d845928d1665d45fce301b27 |
| LCH | prettybeaches | 1.0.4 | PrettyBeaches_1.12.2-1.0.4.jar | None |
| LCH | tellme | 0.7.0-dev.20190610.165828 | tellme-1.12.2-0.7.0-dev.20190610.165828.jar | 2b03e1423915a189b8094816baa18f239d576dff |
| LCH | twilightforest | 3.10.1013 | twilightforest-1.12.2-3.10.1013-universal.jar | None |
| LCH | ultimate_unicorn_mod | 1.5.16 | ultimate_unicorn_mod-1.12.2-1.5.16.jar | None |
| LCH | weather2 | 1.12.1-2.6.12 | weather2-1.12.1-2.6.12.jar | None |
| LCH | worldedit | 6.1.10-SNAPSHOT | worldedit-forge-mc1.12.2-6.1.10-SNAPSHOT-dist.jar | None |
| LCH | snowrealmagic | 0.3.3 | SnowRealMagic-0.3.3.jar | None |
Loaded coremods (and transformers):
JustEnoughIDs Extension Plugin (JustEnoughIDs-1.0.3-48.jar)
org.dimdev.jeid.JEIDTransformer
Quark Plugin (Quark-r1.6-177.jar)
vazkii.quark.base.asm.ClassTransformer
CTMCorePlugin (CTM-MC1.12.2-1.0.1.30.jar)
team.chisel.ctm.client.asm.CTMTransformer
Profiler Position: N/A (disabled)
Is Modded: Definitely; Server brand changed to 'fml,forge'
Type: Dedicated Server (map_server.txt)
In reply to HacklesCackles:
Yes it is, that a bug that I already fix in a new version of my mod, but because my mod update isn't early finish... Be patient please, this update will come ^^
(in fact this bug coming because my mod was at the begin a french mod.)
In reply to Estorc:
No Rush. Only bringing it to your attention. I was planning on just disabling the entity until there was an update.
Saches que je t'aime énormément, toi aussi tu as découvert ce mod grâce à GussDX dans les Chroniques de Brumelune ?
In reply to Baushawat:
Non, c'est car, quand j'ai installer minecraft (à l'époque de pipix) j'installais des mods au pif, et puis bah ce mod, je l'ai adoré ^^
Au passage, team français ^^
Et merci pour ton commentaire, ça fait chaud au cœur ^^
In reply to Estorc:
:)
just downloaded the mod because minecraft needs goblins in its based game but crash while loading in
https://paste.dimdev.org/zixesihija.mccrash
I'll second about expanding the config. The more option the config has, the more people will find a use for it.
Spawners: how often, max amount in area, range from player before they start
be able to add other mobs to the spawn list.
be able to set spawn groups. Say you added in Orcs (from other mods), then be able to have a village of Goblins or Orcs, but not both in same village
Loot Boxes: be able to set what can be found in them and the chances
Campsite: be able to set what ores can be found and chances
be able to add mining tunnels
Mob AI: Be able to set how they react to the player. Both as all or different as each type.
be able to set how they react to other mobs, attack on sight or ignore
In reply to pip69:
Thank you, just thank you man, your comment is just awesome, it really help me ^^
Help me.. link to Pastebin below:
https://pastebin.com/M01KpPW9