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Glowtone: Shaderless Shaders

Resource-pack driven coloured lighting, emissives, ambient occlusion, edge highlights, and block shaders!
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2.0.0-alpha-2-fabric.jar

File nameGlowtone-2.0.0-alpha-2-fabric.jar
Uploader
LufurriusLufurrius
Uploaded
Sep 11, 2026
Downloads
612
Size
1.0 MB
Mod Loaders
Fabric
File ID
8855885
Type
R
Release
Supported game versions
  • 26.2

Curse Maven Snippet

Fabric

modImplementation "curse.maven:glowtone-1338155:8855885"

Learn more about Curse Maven

What's new

  • Added resourcepack-driven settings:
    • Will document this properly soon but in short is is just means of adding categories and entries to video settings and having extra buttons on the resourcepack screen to open.
    • Can be exposed to be readable elsewhere, glowtone allows shaders to read them.
    • This will be migrated into it's own separate project in future
  • Added resourcepack "subpacks":
    • Resource "overlays" of sorts, smaller modules that can be applied ontop of the resourcepack.
    • Can be mounted and dismounted based settings
    • This will be migrated along with the settings at some point
  • Added default billboard shaders
  • Added extra features to in-built packs:
    • Settings driven modules for original features
    • Watching eyeblossoms
    • Billboard planes
  • Introduced a pretty scuffed implementation of tinted skylight floods
  • Major optimisations to block shader pipeline
  • General optimisations and cleanup all over the place
  • Mixin killswitches
  • Safer mixin implementations to prevent conflicts and crashes

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