Custom Glint v1.5.0 Forge
Curse Maven Snippet
What's new
[1.5.0]
- Ported to NeoForge 1.21.1
Added:
- The wand now carries the glint you are editing. It updates live when you import a saved trim
or change the preview item, so the wand in your hand always matches what is in the editor.
- Saved trim files now remember a custom display name and its color: /glint export writes them,
and the wand's Import picker restores them when you load the trim back.
[Compat]
- Epic Knights: armor decoration glints no longer disappear after toggling a shader pack off
(they used to come back only after reloading the world).
- Ice and Fire: glowing dragon, hippogryph and hippocampus armor no longer paints the mount's
body glint across the whole creature, and the glow outline stops bleeding through transparent
wings, feathers and fins onto far-away parts. Water, clouds and ice behind those gaps stay
visible.
- Ice and Fire: the glow outline on troll weapons and death worm gauntlets now traces the weapon
instead of filling the entire item with glow color.
Fixed:
- Glowing modded shields and other 3D-model items now trace the item's actual shape instead of
covering the whole item with glow. This applies both held in hand and in the inventory slot.
- Held item glow outlines no longer shift or change shape as you turn the camera around them.
This mod has no additional files

