Ghostly

Adds ghost-themed mobs

File Details

Ghostly 1.0.15

  • R
  • Jan 18, 2019
  • 4.82 MB
  • 2.6K
  • 1.12.2

File Name

ghostly-1.0.15.jar

Supported Versions

  • 1.12.2
  • Scrapped the in-development Shashkras, you won't be seeing any more of those
  • Changed all Possessed Undead, Possessed HDE Undead, and Possessed TBD Undead default spawn rates to be default spawn rates of 1.0.14 heredecremented by 20, due to a complaint that said they were too common
  • New mob: Mutated Wolf. 20 HP, 25-block follow range, 6 attack damage (3 hearts), and 0.3 movement speed. Spawns in forests (any biome that isn't considered cold and is considered a forest by Forge) and cold forests (any biome that is considered cold and a forest by Forge). Yes, this includes taigas - Forge considers them forests.
  • New mob: Mutated Horse. 30 HP, 25-block follow range, 8 attack damage (4 hearts), and 0.3 movement speed. Spawns in plains (any biome that isn't considered a savanna and is considered a plains by Forge) and savannas (any biome that is considered a savanna by Forge). Can wear horse armor, and spawn with it if configured to do so. Also distinguishes between armor types and will pick up any armor better than its current armor, dropping the old armor (if it had armor before picking up new armor).
  • New mob: Mutated Cow. 26 HP, 25-block follow range, 4 attack damage (2 hearts), and 0.28 movement speed. Spawns in any biome that isn't a mushroom biome or non-Overworld biome (doesn't spawn in The Void biome either, nor any ocean/river biomes).
  • New mob: Mutated Ocelot. 24 HP, 25-block follow range, 6 attack damage (3 hearts), and 0.34 movement speed. Spawns in any biome that's considered a jungle by Forge, but won't spawn in the vanilla Jungle Edge biome.
  • New mob: Mutated Pig. 26 HP, 25-block follow range, 4 attack damage (2 hearts), and 0.28 movement speed. Spawns in any biome that isn't a mushroom biome or non-Overworld biome (doesn't spawn in The Void biome either, nor any ocean/river biomes).
  • New mob: Mutated Donkey. 30 HP, 25-block follow range, 6 attack damage (4 hearts), and 0.3 movement speed. Spawns in plains (any biome that isn't considered a savanna and is considered a plains by Forge) and savannas (any biome that is considered a savanna by Forge).
  • New mob: Mutated Sheep. 26 HP, 25-block follow range, 4 attack damage (2 hearts), and 0.28 movement speed. Spawns in any biome that isn't a mushroom biome or non-Overworld biome (doesn't spawn in The Void biome either, nor any ocean/river biomes).
  • New mob: Mutated Llama. 30 HP, 25-block follow range, 6 attack damage (3 hearts), and 0.28 movement speed. Spawns in mountains (any biome considered to be mountains, not cold, and not snowy by Forge) and high savannas (any biome considered to be a savanna by Forge, with a base height of 1.1 or greater).

Sorry about that archiving and deletion bit... Realized I'd forgotten a few things and needed to add them