File Details
gepmini-1.0.0.jar
- R
- May 13, 2026
- 125.75 KB
- 6
- 1.21.11
- Forge
File Name
gepmini-1.0.0.jar
Supported Versions
- 1.21.11
Curse Maven Snippet
Glass Expansion Pack - Version 1.0
Release date: 2026-04-23
Overview
Version 1.0 adds the first Glass Expansion Pack content set for Forge 61 on Minecraft 1.21.11, including transparent connected glass windows, slabs, roof glass, recipes, loot, and local watch/build workflow support.
Added
- Added new block: `gepmini:clear_glass`.
- Added new block: `gepmini:framed_glass`.
- Added new block: `gepmini:dark_glass`.
- Added English localization entries for all GEP glass blocks.
- Added blockstate/model/item resource pipeline for all three glass blocks.
- Added loot tables for all GEP glass blocks.
- Added crafting recipes for all GEP glass blocks.
- Added mineable tag entries for all GEP glass blocks.
- Added project watch workflow files:
- `watch.bat`
- `watch.ps1`
- `.build-number`
Changed
- Set GEP glass family to translucent client render layer.
- Updated block implementations so clear/framed glass behave as transparent blocks and dark glass behaves as tinted glass.
- Reworked `framed_glass` into connected-frame behavior:
- neighbor connection state tracks all 6 directions (`north/east/south/west/up/down`)
- frame segments render only on outer edges
- internal seams between connected framed glass blocks are hidden.
- Refined framed-glass center-face UV/texturing to reduce visible inner seam artifacts from one-sided view angles.
Fixed
- Fixed issue where GEP glass blocks were not rendering as proper transparent/translucent glass.
- Fixed `framed_glass` internal frame visibility so connected block interiors no longer show frame bars.
- Fixed framed-glass state refresh behavior by forcing connection recomputation on place/neighbor updates.
Build and Compatibility
- Java target: 21.
- Minecraft target: 1.21.11.
- Forge target: 61.1.5.
- Verified local build tasks after updates:
- `compileJava` passed
- `jar` passed.
Patch update - 2026-04-23 (Framed glass connected-edge polish)
Changed
- Improved connected frame rendering logic to hide frame geometry for touching framed-glass neighbors in every axis direction.
- Reduced center-face seam visibility for framed glass with adjusted center face UV window.
Fixed
- Fixed one-sided viewing case where an internal frame seam could still appear on connected framed glass.
Patch update - 2026-04-30 (Creative tab move)
Changed
- Added dedicated creative tab `GEP MINI` (`itemGroup.gepmini.gep_mini`).
- Moved all GEP glass blocks into the `GEP MINI` tab:
- `gepmini:clear_glass`
- `gepmini:framed_glass`
- `gepmini:dark_glass`
- Removed GEP glass block entries from vanilla `BUILDING_BLOCKS` tab population.
Patch update - 2026-04-30 (Glass migration from CEP-MINI)
Changed
- Migrated CEP glass/window family into GEP-MINI:
- center_window_block
- side_window_block
- corner_window_block
- center_corner_window_block
- horizontal_window_block
- window_3way_block
- window_slab
- balcony_roof_glass_3way_block
- Added full Java support in GEP-MINI for migrated blocks (placement, shape, color state, drops, stacking logic, and render connectivity).
- Added migrated assets/data under ssets/gepmini and data/gepmini (blockstates, models, item models, textures, recipes, loot tables).
- Added block tint handlers and translucent render-layer registration for migrated glass/window blocks.
- Expanded GEP MINI creative tab and language entries to include all migrated glass/window blocks.
- Expanded GEP mining tags for migrated blocks (mineable/pickaxe,
eeds_stone_tool).
Build verification
- gradlew.bat compileJava passed for GEP-MINI after migration.