GEP-MINI

Adds advanced decorative and functional glass blocks, transparent building materials, and modern glass-themed content for creative Minecraft builds.

File Details

gepmini-1.0.0.jar

  • R
  • May 13, 2026
  • 125.75 KB
  • 6
  • 1.21.11
  • Forge

File Name

gepmini-1.0.0.jar

Supported Versions

  • 1.21.11

Curse Maven Snippet

Forge

implementation "curse.maven:gep-mini-1536663:8084104"
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Glass Expansion Pack - Version 1.0
Release date: 2026-04-23

Overview
Version 1.0 adds the first Glass Expansion Pack content set for Forge 61 on Minecraft 1.21.11, including transparent connected glass windows, slabs, roof glass, recipes, loot, and local watch/build workflow support.

Added
- Added new block: `gepmini:clear_glass`.
- Added new block: `gepmini:framed_glass`.
- Added new block: `gepmini:dark_glass`.
- Added English localization entries for all GEP glass blocks.
- Added blockstate/model/item resource pipeline for all three glass blocks.
- Added loot tables for all GEP glass blocks.
- Added crafting recipes for all GEP glass blocks.
- Added mineable tag entries for all GEP glass blocks.
- Added project watch workflow files:
  - `watch.bat`
  - `watch.ps1`
  - `.build-number`

Changed
- Set GEP glass family to translucent client render layer.
- Updated block implementations so clear/framed glass behave as transparent blocks and dark glass behaves as tinted glass.
- Reworked `framed_glass` into connected-frame behavior:
  - neighbor connection state tracks all 6 directions (`north/east/south/west/up/down`)
  - frame segments render only on outer edges
  - internal seams between connected framed glass blocks are hidden.
- Refined framed-glass center-face UV/texturing to reduce visible inner seam artifacts from one-sided view angles.

Fixed
- Fixed issue where GEP glass blocks were not rendering as proper transparent/translucent glass.
- Fixed `framed_glass` internal frame visibility so connected block interiors no longer show frame bars.
- Fixed framed-glass state refresh behavior by forcing connection recomputation on place/neighbor updates.

Build and Compatibility
- Java target: 21.
- Minecraft target: 1.21.11.
- Forge target: 61.1.5.
- Verified local build tasks after updates:
  - `compileJava` passed
  - `jar` passed.

Patch update - 2026-04-23 (Framed glass connected-edge polish)

Changed
- Improved connected frame rendering logic to hide frame geometry for touching framed-glass neighbors in every axis direction.
- Reduced center-face seam visibility for framed glass with adjusted center face UV window.

Fixed
- Fixed one-sided viewing case where an internal frame seam could still appear on connected framed glass.

Patch update - 2026-04-30 (Creative tab move)

Changed
- Added dedicated creative tab `GEP MINI` (`itemGroup.gepmini.gep_mini`).
- Moved all GEP glass blocks into the `GEP MINI` tab:
  - `gepmini:clear_glass`
  - `gepmini:framed_glass`
  - `gepmini:dark_glass`
- Removed GEP glass block entries from vanilla `BUILDING_BLOCKS` tab population.

Patch update - 2026-04-30 (Glass migration from CEP-MINI)

Changed
- Migrated CEP glass/window family into GEP-MINI:
  - center_window_block
  - side_window_block
  - corner_window_block
  - center_corner_window_block
  - horizontal_window_block
  - window_3way_block
  - window_slab
  - balcony_roof_glass_3way_block
- Added full Java support in GEP-MINI for migrated blocks (placement, shape, color state, drops, stacking logic, and render connectivity).
- Added migrated assets/data under  ssets/gepmini and data/gepmini (blockstates, models, item models, textures, recipes, loot tables).
- Added block tint handlers and translucent render-layer registration for migrated glass/window blocks.
- Expanded GEP MINI creative tab and language entries to include all migrated glass/window blocks.
- Expanded GEP mining tags for migrated blocks (mineable/pickaxe, 
eeds_stone_tool).

Build verification
- gradlew.bat compileJava passed for GEP-MINI after migration.