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Geophilic – Vanilla Biome Overhauls

A subtle-ish overhaul of vanilla Overworld biomes! Reworked!
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v3.4

File nameGeophilic v3.4 f15-71.mod.jar
Uploaded
Apr 4, 2025
Downloads
862.3K
Size
661.0 KB
Mod Loaders
ForgeFabricQuiltNeoForge
File ID
6385098
Type
R
Release
Supported game versions
  • 1.21.5
  • 1.21.4
  • 1.21.3
  • 1.21.2
  • 1.21.1
  • 1.21
  • 1.20.6
  • 1.20.5
  • 1.20.4
  • 1.20.3
  • 1.20.2
  • 1.20.1
  • 1.20

Curse Maven Snippet

Forge

implementation "curse.maven:geophilic-711216:6385098"

Fabric

modImplementation "curse.maven:geophilic-711216:6385098"

Quilt

modImplementation "curse.maven:geophilic-711216:6385098"

NeoForge

implementation "curse.maven:geophilic-711216:6385098"

Learn more about Curse Maven

What's new

Release 3.4 ties everything that was added with 1.21.5 nicely together! And yet again, I'm making it known that Geophilic's code is now on GitHub.

Additions

  • Added sandstone boulders to the Desert
  • Added dry grass to the Beach biome
  • Added Dunes!
    • Dunes are a new landscape feature found in the Desert
    • They are made up of swaths of dry grass, dead bushes, flowers and cacti
    • They also contain a significant amount of sandstone boulders

Changes

  • Dry grass can now generate in place of what used to only be dead bushes in the Desert
  • In addition to this, there is now more of this dry vegetation
  • Migrated the fallen tree feature from the block column type to the new fallen tree one
    • Mushrooms as well as moss can generate on these fallen trees
  • Dark Forests now have an increased amount of leaf litter
  • Old Growth Birch Forests now get more wildflowers per wildflower

Changes since last Snap

  • Increased generation rates of leaf litters, wildflowers, and bushes in all relevant biomes

This mod has no additional files