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Genesis Research

A tech-focused progression mod featuring classes, levels, specializations, blueprints, mini-games, and multi-block research systems. Unlock recipes through strategic research instead of instant crafting for a deeper, realistic multiplayer experience.

File Details

gen-research-beta-1.0.0.jar

  • B
  • Mar 7, 2026
  • 255.36 KB
  • 80
  • 1.20.1
  • Forge

File Name

genesis_research-1.0.0.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:genesis-research-1476453:7722500")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Genesis Research - Beta

This is an early beta version of Genesis Research.
The mod is currently under active development and many systems are still being expanded and refined.

Genesis Research introduces a technology progression system based on research, classes, blueprints, and multi-block machines. Instead of unlocking everything instantly, players must progress through research trees, class levels, and specialization paths.

Current Features

  • Research system with tech tree
  • Player class system
  • Blueprint unlocking mechanics
  • Multi-block research structures
  • Custom machines and blocks
  • Configurable classes and research

Known Limitations

This version is still experimental. Some features may be incomplete or subject to change.

You may encounter:

  • balance issues
  • missing content
  • unfinished mechanics
  • bugs or crashes

Feedback

Feedback is extremely important during this stage.
If you encounter issues or have suggestions, please report them so the mod can continue improving.

Thank you for helping test Genesis Research.