genesis-horizon-26.1-1.0.0.jar
Curse Maven Snippet
What's new
🚀 Version 1.0.0 (2026-09-26) — Lighter Storms, Cosmic Skies & Dynamic Lighting
- Target Platform: Minecraft 26.1 · NeoForge 26.1.0.19-beta+ · Java 25 · Requires Genesis: Core 1.0.0+
- Summary: Major visual overhaul, zero-allocation particle pooling, Aurora 3.5, 4K Milky Way dome, handheld coloured lighting, and Genesis Hub integration.
- 🌌 Living Cosmic Skies & Optics:
- True NASA/Gaia 4K equirectangular Milky Way dome with celestial pole alignment.
- Shader-based Aurora 3.5 with dancing vertical curtains and geomagnetic storm reaction.
- Scheduled meteor showers leaving glowing trails of ionized dust.
- Dual-Kawase pyramid bloom (0.2 ms GPU cost) and Screen-Space Rim Lighting (Fresnel glow).
- 💡 Dynamic Coloured Held Lighting:
- Handheld light sources cast real-time coloured light: torches (amber), soul fire (cyan), redstone (crimson).
- Lightweight implementation requiring zero external shader packs.
- 🌩️ Zero-Allocation Storm Performance:
- Particle pooling engine: eliminated per-frame heap allocations (
Matrix3f, vectors) for rain and sand particles. - Ground check optimization for slow mist banks (reduced to once per 16 ticks).
- Weather overlay fast-path skipping when dry, underground, or at night.
- Server-side icicle memoization and cached seasonal leaf phenology.
- Particle pooling engine: eliminated per-frame heap allocations (
- 🎨 Vanilla-Plus Texture Revision:
- All 47 blocks, items, particles, and lens droplets crafted in authentic 16×16 Vanilla-Plus pixel art.
- Puddles and glaze ice rendered as flat, zero-thickness decals.
- Restored vanilla interface fonts for clean readability.
- 🎛️ Genesis Hub Integration:
- All atmospheric, HUD, season, and storm settings migrated to the Genesis Settings Hub (the G button on the title and pause screens).
This mod has no additional files

