promotional bannermobile promotional banner

Generic KRC Henshin

Generic KRC Henshin adds a simple one-key henshin action for Kamen Rider Craft belts on Minecraft 1.21.1 NeoForge.

File Details

generic-henshin-2.4-neoforge-1.21.1.jar

  • R
  • Jun 21, 2026
  • 11.76 KB
  • 2
  • 1.21.1
  • NeoForge

File Name

generic-henshin-2.4-neoforge-1.21.1.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:generic-krc-henshin-1581900:8291748"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

2.4

- Initializes KRC belt form slots during generic henshin when they are missing.
- Fixes KRC's original V ability/rider kick path failing after a generic henshin because the belt had no current form data.
- Keeps existing KRC form data when it is already present.
- Fixed the included pack key defaults so KRC Belt/Ability/Pose use B/V/G and Generic Henshin/Forced Rider Kick use H/L.

2.3

- Fixed the L key forced rider kick being swallowed by Minecraft's default advancements key handling.
- Added a 5 second cooldown for Forced Generic Rider Kick.
- Caps KRC's existing rider kick cooldown to 5 seconds while this addon is installed.
- Keeps forced rider kick available for transformed riders whose current KRC form is not marked as Rider Kick capable.

2.2

- Changed the generic rider kick default key from K to L.
- Changed the rider kick key id so old K bindings from 2.1 do not carry over automatically.
- Generic Rider Kick is now forced for every transformed KRC rider by starting KRC's existing rider kick state directly.
- Removed the KRC form allowsRiderKick gate from the generic kick.
- Original KRC controls remain untouched.
- Still avoids compile-time dependency on Kamen Rider Craft classes.

2.1

- Added separate Generic Rider Kick keybind, default K.
- Added /generic_rider_kick command.
- The new key does not replace KRC's original ability key or other original KRC controls.
- Rider Kick only starts when already transformed, the current KRC form allows Rider Kick, and the belt is not already kicking or cooling down.
- Still avoids compile-time dependency on Kamen Rider Craft classes.

2.0

- Added H key toggle behavior: pressing H while already transformed removes the matching head, chest, and legs rider armor.
- Kept the same /generic_henshin command as the toggle command.
- Still refuses to overwrite unrelated occupied equipment slots.
- Still avoids compile-time dependency on Kamen Rider Craft classes.
- No bundled third-party jars.

1.0.0

- Initial CurseForge-ready generic release.
- Added default H keybind for generic KRC belt transformation.
- Added /generic_henshin command.
- Reads KRC belt HEAD, TORSO, and LEGS item fields at runtime.
- Keeps the feet belt stack and its form data.
- Refuses to overwrite occupied head, chest, or legs equipment slots.
- No compile-time dependency on Kamen Rider Craft classes.
- No bundled third-party jars.
- No rider_subsidiary integration in this CurseForge build.