Gems & Jewels

Tax Villagers, Crowns, Create support, Crystals, Ores for ruby, sapphire, amethyst, opal, topaz, and 18 other new gems, more uses for diamond and emerald, hundreds of new tools, armor, bows, crossbows, crystals

File Details

gemsnjewels-1.16.5-0.23.3.jar

  • B
  • Jan 22, 2022
  • 2.09 MB
  • 267.0K
  • 1.16.5+2
  • Forge

File Name

gemsnjewels-1.16.5-0.23.3.jar

Supported Versions

  • 1.16.5
  • 1.16.4
  • 1.16

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:gems-jewels-392943:3616902")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

0.23.3 (1.16.5)

- Added Gem Set Crossbows

-- Gains increased arrow velocity and accuracy per level

-- Gains level progress from shots fired and mobs slain

-- lvl3 xp from arrow hits, lvl7 resists tool damage

-- Tracks shots fired, mobs slain, arrow velocity, and accuracy

-- Configurable

 

0.22.0 (1.16.5)

- Added Gem Set Bows

-- Gains increase draw speed per level

-- Gains level progress from shots fired and mobs slain

-- lvl3 xp from arrow hits, lvl7 resists tool damage

-- Tracks shots fired, mobs slain, and draw speed

-- Configurable 

- Fixed Netherite tools to resisted fire and lava

 

0.21.0 (1.16.4)

- Added feature registration for ore generation that should prevent features from other mods from choking up

- Added recipes for blast furnace and smelting of raw gem ores

- Added enchanting for rings

- Added repair recipe for Magic Rings (repairable with rings of the same gem type)

 

0.19.0 (1.16.4)

- Added more config features for gem set tool leveling (number of kills per level etc.)

- Added config feature for enabling and disabling mod loot spawning in chests

- Fixed incorrect armor stats for solid gem armor

- Fixed a bug that circumstantially prevented level progress from creating paths and putting out camp fires with a gem set shovel

 

0.18.0 (1.16.4)

- port to 1.16.4

 

0.18.2

- Added Solid Gem Armor for Minor Gems

- Rebalanced Solid Gem Armor

-- Gems with high Mohs scale ratings have extra toughness

-- Gems with high stability, toughness and Mohs scale ratings have more durability

-- Gems with low stability, toughness and Mohs scale ratings have more enchantability

-- All armors provide a full bar of protection

- Rebalanced Solid Gem Tools

-- Swing speed increased to normal diamond tool speed but tools no longer get bonus swing speed per mastery level

- Fixed a bug where Gem Set Tools would not take tool damage from hitting an entity

 

0.17.0

- Solid Gem Armor added for Ruby, Sapphire, Emerald, Amethyst, and Opal

- Texture updates for Opal, Garnet, and Tourmaline

- Texture updates for Garnet, Tourmaline, Topaz, and Citrine Ore

- Fixed a bug that caused loot chests to be empty when more than one mod tried to add to the loot table

 

0.16.0

- Magical Rings added

-- Found in treasure chests

-- Grant short stackable potion & custom effects on use

-- Can be combined with swords to add ring effect to sword on-hit (use ring first in smithing table)

-- Limited uses

- Ring stack size changed to 1 (can now hold enchantments)

- Gems can now be found in treasure chests

 

0.15.0

-Gem Blocks can now be used to power beacons

-Gems can be used as tribute for beacons

 

0.14.0

-Added grindstone sharpening for solid gem swords

--In addition to gaining sharpness from use, solid gem swords can be sharpened by [Shift] + [Right Click] on a grindstone

--Sharpening a solid gem sword with a grindstone will damage the sword

--Damage is halved if the user has a Luck potion effect active

-Edited black opal texture

-Move development to forge 32.0.108 (not required for use)

 

0.13.0

-Added complete tool sets for each gem

--tools made from gems have slow swing speed

 

0.12.1

-Added Solid Gem Swords and Pickaxes

--Solid Gem Swords gain sharpness from use. Up to +3 attack damage bonus

-Added Silver Ore and Silver Ore config

--generation disabled by default

 

0.11.0

-Added Gem Set Shovels & leveling

--Gains level progress from breaking blocks and creating paths

-Added Gem Set Hoes & leveling

--Gains level progress from hoeing ground

-Updated iolite ring and gem texture

 

0.10.2

-Fixed a compatibility bug with the "Double Slabs" mod where mining or chopping blocks with gem set tools would cause specialized slabs to bug out.

-Improved log and ore recognition in gem set pickaxes and axes

 

0.10.1

-Fixed bug where breaking a solid gem block (other than opal) would not drop the block

 

0.10.0

-Added support for Curios API (3.0)

-When Curios is installed, rings give a +1 boost to luck when worn

 

0.9.1

-Added Forge Tags for gems

-Added Forge Tag support for ring crafting recipes

 

0.8.0

Added Gem Set Axes

--gains levels from chopping blocks or slaying mobs

--chopping logs grant twice the level progress as stripping logs or chopping other blocks

 

0.7.2

-Added Config file

--tool leveling enable/disable

--overworld generation

---enable/disable specific gems

---enable/disable biome specific generation

--nether generation

 

0.7.0

-Added Gem Set Pickaxes & Leveling:

--Gem Set Pickaxes track the number of ores they've mined and gain perks from leveling up

--10 ores per lvl, gains bonus attack speed per lvl (same bonus as haste boost)

--lvl 3 pickaxe extracts exp from breaking blocks

--lvl 5 pickaxe gains "Adept" pickaxe title

--lvl 7 pickaxe becomes resistant to tool damage (50% chance to negate damage)

--lvl 10 gains "Heroic" pickaxe title

--lvl 20 gains "Master" pickaxe title

--lvl 30 gains "Legendary" pickaxe title

--lvl 100 gains "Mythic" sword title

 

-Added Gem Set Swords Leveling:

-Tracks (counts) mobs slain from sword sweep damage in addition to direct strikes

-Tracks mobs slain even when held by mobs/npcs

-Gains perks from leveling up (10 kills per level)

-Each level increases sword's attack speed

--lvl 3 sword strikes bleed mobs for experience, exp drop is proportional to damage dealt

--lvl 5 sword gains "Adept" title

--lvl 7 sword becomes resistant to tool damage, 50% chance to negate damage

--lvl 10 sword gains "Heroic" title

--lvl 20 sword gains "Master" title

--lvl 30 sword gains "Legendary" title

--lvl 100 sword gains "Mythic" title