Gems & Jewels

Tax Villagers, Crowns, Create support, Crystals, Ores for ruby, sapphire, amethyst, opal, topaz, and 18 other new gems, more uses for diamond and emerald, hundreds of new tools, armor, bows, crossbows, crystals

File Details

gemsnjewels-1.15.2-0.17.0.jar

  • B
  • Jan 30, 2021
  • 1.78 MB
  • 30.3K
  • 1.15.2+1
  • Forge

File Name

gemsnjewels-1.15.2-0.17.0.jar

Supported Versions

  • 1.15.2
  • 1.15

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:gems-jewels-392943:3186246")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

0.17.0

- Added Config options for:

-- actions per level

-- attack speed gain

-- solid sword sharpening

-- loot spawning in chests

- Added smelting & blasting recipes for raw gem ores

- Added ring enchanting (ring enchanting != magic ring)

- Added ring repair (use ring of same type in anvil)

- Gem Set Hoes can now gain leveling progress from farming fully grown crop

 

0.16.1

- Added Gem Armor

-- Armor with lower durability have higher enchantability.

- Solid Gem Tools have normal swing speed but no longer gain swing speed per mastery level

- Fixed bug where Gem Set Swords didn't take tool damage when hitting entities

- Updated textures for Opal, Tourmaline, Garnet, Topaz Ore Block, Tourmaline Ore Block, Garnet Ore Block, Citrine Ore Block

 

0.15.2

- Added fix for empty loot chests when multiple mods tried to add loot to the same loot table.

 

0.15.1

- Magical Rings added

-- Found in treasure chests

-- Grant short stackable potion & custom effects on use

-- Can be combined with vanilla swords to add ring effect to sword on-hit (use ring under sword crafting table)

-- Limited uses

- Ring stack size changed to 1 (can now hold enchantments)

- Gems can now be found in treasure chests

- Restructured code to hopefully improve ring rendering compatibility.

 

0.14.0

- Gem Blocks can now be used to power beacons

- Mod crashes due to rendering worn rings are now silenced. If the mod rendering is incompatible with another mod, the rings simply won't render.

 

0.13.0

-Added tool sets for each gem

--Solid Gem tools have slow attack speed

--Solid Gem swords gain sharpness from use. They can also be sharpened using a grindstone.

---Sharpening swords with a grindstone will damage the sword. Damage is lessened when user has the Luck Potion Effect active

 

0.12.2

-Added elaborate ring renders. (Curios needed to wear ring)

--Use grindstone to transform ring to elaborate design and transform ring back to simple design

-Fixed mod loading on server

 

0.12.1

-Added 3rd person rendering for rings. Rings will now be visible on the left hand of your character when worn

--Curios needs to be installed to wear ring

 

0.11.0

-Added Gem Set Shovels & leveling

--Gains level progress from breaking blocks and creating paths

-Added Gem Set Hoes & leveling

--Gains level progress from hoeing ground

-Applied curios luck effect to all ring

-Updated iolite ring and gem texture

 

0.10.1

-Fixed a compatibility bug with the "Double Slabs" mod where mining a double slab block with a gem set axe or pickaxe would cause the block to bug out.

-Improved log and ore recognition in gem set pickaxes and axes to prevent possible crashes

 

0.10.0

-Fixed bug where breaking a solid gem block (other than opal) would not drop the block

-Added support for Curios API (2.0.2.4)

-When Curios is installed, rings give a +1 boost to luck when worn

-Added Gem Set Axes

--gains levels from chopping blocks or slaying mobs

--chopping logs grant twice the level progress as stripping logs or chopping other blocks

 

0.8.3

-Added Forge Tags for gems

-Added Forge Tag support for ring crafting recipes

 

0.7.3

-Gem Set Pickaxes now gain level progress from mining any block, mining ores grant 2x level progress

-Gem Set Pickaxe ore recognition improved

 

0.7.1

-Fixed Gem Set Pickaxe crafting recipe

 

0.7.0

-Added Gem Set Pickaxes & pickaxe leveling

-Added unique biome generation config option

 

0.6.3

-Added Config file

--Overworld ore gen basic config

--Nether ore gen basic config

--Tool leveling enabled/disabled config

 

0.6.2

-Fix lvl 3 exp bleed perk to apply properly at lvl 3

 

0.6.1

Gem Set Swords:

-Tracks (counts) mobs slain from sword sweep damage in addition to direct strikes

-Tracks mobs slain even when held by mobs/npcs

-Gains perks from leveling up (10 kills per level)

-Each level increases sword's attack speed

--lvl 3 sword strikes bleed mobs for experience, exp drop is proportional to damage dealt

--lvl 5 sword gains "Adept" title

--lvl 7 sword becomes resistant to tool damage, 50% chance to negate damage

--lvl 10 sword gains "Heroic" title

--lvl 20 sword gains "Master" title

--lvl 30 sword gains "Legendary" title

--lvl 100 sword gains "Mythic" title