File Details
gemsnjewels-1.15.2-0.17.0.jar
- B
- Jan 30, 2021
- 1.78 MB
- 30.3K
- 1.15.2+1
- Forge
File Name
gemsnjewels-1.15.2-0.17.0.jar
Supported Versions
- 1.15.2
- 1.15
Curse Maven Snippet
0.17.0
- Added Config options for:
-- actions per level
-- attack speed gain
-- solid sword sharpening
-- loot spawning in chests
- Added smelting & blasting recipes for raw gem ores
- Added ring enchanting (ring enchanting != magic ring)
- Added ring repair (use ring of same type in anvil)
- Gem Set Hoes can now gain leveling progress from farming fully grown crop
0.16.1
- Added Gem Armor
-- Armor with lower durability have higher enchantability.
- Solid Gem Tools have normal swing speed but no longer gain swing speed per mastery level
- Fixed bug where Gem Set Swords didn't take tool damage when hitting entities
- Updated textures for Opal, Tourmaline, Garnet, Topaz Ore Block, Tourmaline Ore Block, Garnet Ore Block, Citrine Ore Block
0.15.2
- Added fix for empty loot chests when multiple mods tried to add loot to the same loot table.
0.15.1
- Magical Rings added
-- Found in treasure chests
-- Grant short stackable potion & custom effects on use
-- Can be combined with vanilla swords to add ring effect to sword on-hit (use ring under sword crafting table)
-- Limited uses
- Ring stack size changed to 1 (can now hold enchantments)
- Gems can now be found in treasure chests
- Restructured code to hopefully improve ring rendering compatibility.
0.14.0
- Gem Blocks can now be used to power beacons
- Mod crashes due to rendering worn rings are now silenced. If the mod rendering is incompatible with another mod, the rings simply won't render.
0.13.0
-Added tool sets for each gem
--Solid Gem tools have slow attack speed
--Solid Gem swords gain sharpness from use. They can also be sharpened using a grindstone.
---Sharpening swords with a grindstone will damage the sword. Damage is lessened when user has the Luck Potion Effect active
0.12.2
-Added elaborate ring renders. (Curios needed to wear ring)
--Use grindstone to transform ring to elaborate design and transform ring back to simple design
-Fixed mod loading on server
0.12.1
-Added 3rd person rendering for rings. Rings will now be visible on the left hand of your character when worn
--Curios needs to be installed to wear ring
0.11.0
-Added Gem Set Shovels & leveling
--Gains level progress from breaking blocks and creating paths
-Added Gem Set Hoes & leveling
--Gains level progress from hoeing ground
-Applied curios luck effect to all ring
-Updated iolite ring and gem texture
0.10.1
-Fixed a compatibility bug with the "Double Slabs" mod where mining a double slab block with a gem set axe or pickaxe would cause the block to bug out.
-Improved log and ore recognition in gem set pickaxes and axes to prevent possible crashes
0.10.0
-Fixed bug where breaking a solid gem block (other than opal) would not drop the block
-Added support for Curios API (2.0.2.4)
-When Curios is installed, rings give a +1 boost to luck when worn
-Added Gem Set Axes
--gains levels from chopping blocks or slaying mobs
--chopping logs grant twice the level progress as stripping logs or chopping other blocks
0.8.3
-Added Forge Tags for gems
-Added Forge Tag support for ring crafting recipes
0.7.3
-Gem Set Pickaxes now gain level progress from mining any block, mining ores grant 2x level progress
-Gem Set Pickaxe ore recognition improved
0.7.1
-Fixed Gem Set Pickaxe crafting recipe
0.7.0
-Added Gem Set Pickaxes & pickaxe leveling
-Added unique biome generation config option
0.6.3
-Added Config file
--Overworld ore gen basic config
--Nether ore gen basic config
--Tool leveling enabled/disabled config
0.6.2
-Fix lvl 3 exp bleed perk to apply properly at lvl 3
0.6.1
Gem Set Swords:
-Tracks (counts) mobs slain from sword sweep damage in addition to direct strikes
-Tracks mobs slain even when held by mobs/npcs
-Gains perks from leveling up (10 kills per level)
-Each level increases sword's attack speed
--lvl 3 sword strikes bleed mobs for experience, exp drop is proportional to damage dealt
--lvl 5 sword gains "Adept" title
--lvl 7 sword becomes resistant to tool damage, 50% chance to negate damage
--lvl 10 sword gains "Heroic" title
--lvl 20 sword gains "Master" title
--lvl 30 sword gains "Legendary" title
--lvl 100 sword gains "Mythic" title