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Geko's Lasers 2

Laser tools and weapons

File Details

GekosLasers-1.8.9-a0.2.jar

  • A
  • Mar 19, 2016
  • 1.33 MB
  • 317
  • 1.8.9

File Name

GekosLasers-1.8.9-a0.2.jar

Supported Versions

  • 1.8.9

If you're updating, you might want to disassemble and reassemble any guns, so that their stats are updated and recalculated!

 

  • Fixed machines not dropping themselves and breaking in one hit
  • Added heat to lasers. Heat is generated whenever a laser is used, and automatically dissipates.
    • If a gun overheats, it cannot fire until it completely cools down
      • The higher the heat of a gun, the higher it's heat bonus (up to x2)
        • The heat bonus affects:
          • Heat dissipation rate
          • Damage
  • Added Large lasers
    • These lasers can destroy a large hole. Hole size is based on the material of the matrix used
  • Tweaks to various stats
    • Cooldown is actually applied! The cooldown stat affects both how quickly the gun loses heat,
      and the amount of time between firing
  • Added the Shotgun Matrix, which can be used when crafting a Large Laser to give it a shotgun effect.
    • The number of pellets is based on the material of the matrix used
    • Shotgun lasers do not make a large hole when hitting blocks
  • Added config settings for shotgun modifiers. More config options "soon"
  • Improved tooltips
    • Added color to stats shown when holding SHIFT
      • Parts are shown when holding ALT
      • Matrix type of the gun is shown
  • Cleaned up log spam