gearscope-0.3.0.jar
Curse Maven Snippet
What's new
0.3.0
Resistances (new)
- New resistance display: the total damage reduction per damage type — Physical, Projectile, Fire, Explosion, Lightning, Fall, Magic and, with Spell Power, Spells
- Calculated like the server applies it: reductions multiply (10 % + 8 % + 5 % = 21.3 %, not 23 %)
- Sources: Apotheosis damage reduction affixes and gems (also custom affixes of that type from datapacks), Spell Power's spell resistance, the vanilla fall damage multiplier and Spell Engine's "Damage Taken"
- The spell schools are combined into one "Spells" row and only listed separately when their values differ; they are read from the tag
spell_power:all, so schools of add-ons (e.g. Water, Earth, Air, Nature from More RPG Library) show up automatically - Icons for the rows: the matching attribute icon from attribute icon resource packs (like in the attribute list), otherwise an item or effect icon
- Tooltip per row: what it covers, every source with its share (e.g. "Chestplate – Runed: 10 %") and how they combine; Apotheosis reductions on items in accessory slots are listed in grey because Apotheosis does not apply them there
- Updates live while you change gear
- Client config
[resistances]:display(a "Resists" tab (default), a "Resistances" group at the top of the scroll, or off),showZero,showAllSchools(always list the spell schools separately),attributesInResists(show resistance attributes only there, in both places or only in the attribute list)
Tabs
- The tabs at the top of the scroll are now ordered Attributes | Resists | Effects and fill the whole width
- When they don't fit as text, the active tab shows icon and name, the others only their icon (sword, shield, potion; name on hover); client option
[layout] tabStyle(AUTO / TEXT / ICONS) - The tab bar is 2 px taller so the icons are easier to recognize
Mod compatibility
- Apotheosis (8.9.0+), Spell Power (1.6.0+) and Spell Engine (1.10.9+): optional resistance sources
- RarityCore: Gearscope's icons (tabs, resistance rows) are drawn without the rarity background; real item slots keep it
For modpacks
- New
resistances.json: rows, damage types, groups (also filled from a damage type tag, with exclusions), an icon per row, attribute sources and accessory slot handling — see the resistance docs layout.json: tab order (tab_order), tab icons (item or texture) and icon tab widths, icon size. New defaultstab_height14 andlist_y42; packs with their own values keep them- The resistance descriptions are neutral lang keys that packs can override to explain their own setup
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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