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Gasworks

Thirteen underground gases with real density and diffusion, moved through pipes under pressure. Runs on Forge Energy and registers every gas as a fluid, so it talks to the rest of your pack.
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Gasworks-0.6.2

File namegasworks-0.6.2.jar
Uploader
Fores2100Fores2100
Uploaded
Sep 9, 2026
Downloads
74
Size
581.8 KB
Mod Loaders
NeoForge
File ID
8842914
Type
B
Beta
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:gasworks-1669591:8842914"

Learn more about Curse Maven

What's new

0.6.2 — Gas Mutations

Animals that live in a mutagenic gas long enough come out changed — bigger or smaller, faster or weaker, sometimes glowing.

The gas sets the lean, the animal sets the specifics. Chlorine ruins them (83% for the worse), fusmog improves them (74% for the better), and radon swings both ways in equal measure — which is what makes standing your livestock in it a gamble worth taking. Seven gases mutate.

  • Seeded from the animal itself, so the same creature is always the same creature.
  • Mutated animals are named Improved, Altered or Wretched — you can tell from across a field whether one is worth catching.
  • No new models or textures. Scale is an attribute in 1.21, so a cow at 0.6 next to one at 1.5 reads as two creatures with zero assets.

/gasworks mutate <gas> forces one on the nearest animal.

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