File Details
gamingbarns-guns-V1.26.1-data.jar
- R
- Sep 19, 2025
- 5.47 MB
- 1.0K
- 1.21.8+1
- Forge + 3
File Name
gamingbarns-guns-V1.26.1-data.jar
Supported Versions
- 1.21.8
- 1.21.7
Curse Maven Snippet
GBG V1.26.1
Made Endermen teleport away from gun fire
- Endermen, much like when shot with an arrow, will teleport to avoid bullets or lasers
- Endermen can still be damaged by fire and explosive projectiles
Tweaked Ammunition Recipes
- Tweaked to match the new ammo recipes from MG V1.7.1
- When both packs are played together, the ammo will be interchangeable
Fixed Broken Bazooka give function
- The Bazooka wouldn't work properly when obtained through the give function
Fixed missing Ray Gun distant sound
- The distant sound for the Ray Gun was absent from the recipe and give function
Fixed missing distant sounds on gun recipes
- The distant sounds weren't present in the custom data for the guns when crafted
Fixed missing default values for distant shoot sounds
- Guns without distant shoot sounds declared would have all their gun sounds broken
- Now all guns, even ones without some sounds, will play their listed sounds properly
Fixed Explosive Weapons having much larger explosions
- Explosion sizes for explosive weapons were much larger than specified
Fixed debug message being sent when mobs were damaged
- Whenever a mob took damage from the
bullet_standarddamage type, a debug message would be sent in chat
Updated License
- Added Curseforge to the list of official downloads
Fixed medical items being used instantly
- All medical items would be used instantly

