gamerules+_1.16.5_forge_0.9.9.jar
Curse Maven Snippet
What's new
- Fixed some bugs in the old gamerules
- Added some new game rules
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DoChat - Dictates if players can send chat messages or not - Default True
doBoneMealUse - Dictates if bonemeal can be used at all - Default True
AdvancedEntityGodMode - Disables all damage and everything it causes (no flinch, no knockback, no red flash) - Default False
AdvancedPlayerGodMode - Disables all damage for all players, including all of damage effects. (like knockback, flinch, red frames, invincibility frames) - Default False
doTaming - Dictates if you can tame animals or not - Default True
doXPGain - Dictates if you can gain any xp - Default True
doFarmlandTrampling - Dictates if you can jump on farmland to trample it into dirt - Default True
doDimensionTravel - Dictates if entities can traverse between dimensions - Default True
doFishing - Dictates if players can fish - Default True
doZombieTakeover - Dictates if zombies can overtake villages - Default True
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This is an unstable build! Almost completely untested!
The main reason for this build was to increase server functionality, now if this is installed on your server you can set up these gamerules! (if you have permission of course)
If you do have this installed on your server, any client connecting does not require the mod, only the server.
This mod has no additional files

