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Gambling Items

Upgrader Item, Crash game, Roulette, ect... Nine item-based games with craftable handheld devices, multiplayer stations, and configurable recipe-based item values.
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Gambling Items 0.2.0 — 26.1.2 NeoForge

File namegambling-items-26.1.2-neoforge-0.2.0.jar
Uploader
TidicTidic
Uploaded
Oct 7, 2026
Downloads
12
Size
1.8 MB
Mod Loaders
NeoForge
File ID
9085914
Type
R
Release
Supported game versions
  • 26.1.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:gambling-items-1716536:9085914"

Learn more about Curse Maven

What's new

Gambling Items 0.2.0-beta.7

Minecraft Java 1.21.1 · Fabric · Java 21

Casino interfaces

  • New casino look for every game window: night-blue room, rounded cards, a green button for what you stake, gold for what you win.
  • Minecraft's own font at native GUI size; the window is only scaled down when it would not fit.
  • Every game uses the same layout: the game on the left, odds on the right, your full 9x4 inventory and a betting slip with one big action button.
  • Two portable items, each with its games as tabs: the Exchange terminal (Trade Up, Upgrader, Cases, Case battles) and the new Pocket casino (Crash, roulette, blackjack, bingo, slots). Each reopens the last game played.
  • The Pocket casino joins a nearby table, or opens one where you stand.
  • Switching tab keeps the mouse cursor where it was.
  • Opened from their block, games show on their own, without tabs.
  • Reels slow down like a real case opening, tick as items pass the marker, and the winning line lights up in the odds list.
  • Win and loss sounds; the action button collects the reward once the reel stops.
  • Odds lists scroll with the mouse wheel; the Upgrader lists the best prizes first and reachable targets by odds once an item is staked.

Removed

  • The nine single-game handheld items (*_item) and their recipes, replaced by the two portable items above; existing copies disappear from worlds.

New: casino currency

  • Server owners can now pick a currency for the casino games (Crash, roulette, blackjack, bingo and slots) in config/gamblingitems/games.json.
  • A currency is one or more items, vanilla or modded, each with its own worth, for example a silver coin worth 1 and a gold coin worth 10.
  • With a currency enabled, only its items can be staked and every win is paid in them, dearest coin first. No more random item payouts.
  • Each casino game can be switched on or off individually. Upgrader, Trade Up, cases and case battles keep using item values.
  • Disabled by default: existing servers keep playing with priced items. Older configuration files are migrated automatically.

Other changes

  • Roulette and blackjack table model updates and various fixes since 0.2.0-beta.1.

Requirements and limits

  • Fabric Loader 0.16.14+ and Fabric API 0.116.7+1.21.1, on Minecraft 1.21.1.
  • Install on both client and server for multiplayer.
  • A win below the cheapest currency item cannot be paid and is rounded down.
  • Restart the server after changing the currency: shared tables keep the settings they were created with.
  • Beta: manual client gameplay and broader modpack testing remain outstanding.

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