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GAM-CRAFT EUREKAFIX 369 erich manstein

this is a mod with a few fixes for the gamcraft modpack surrounding eureka

🎈 Eureka GAM Patch – Projectile Collision Fix for Eureka Balloons

Mod ID: eurekagampatch Version: 1.0.0 Minecraft Version: 1.19.2 Forge Version: 43.x License: MIT Author: Tom GAM = Games and More (my money-hungry boss made me say that)

 

🧭 What Is This Mod?

Eureka GAM Patch is a precision-engineered micro-mod designed to fix a very specific but highly disruptive issue in modded Minecraft: projectile collisions with Eureka balloons. If you’ve ever built an airship using <button type="button" data-url="https://www.curseforge.com/minecraft/mc-mods/eureka">Eureka</button> and <button type="button" data-url="https://www.curseforge.com/minecraft/mc-mods/valkyrienskies">Valkyrien Skies</button>, then fired an arrow at it—only to watch that arrow vanish into oblivion—you already know the pain this patch solves.

This mod intercepts projectile impact events and cancels balloon reactions without deleting the projectile. That means your arrows, tridents, potions, and other projectiles will behave naturally, while Eureka balloons remain blissfully unaware they’ve been hit.

No more disappearing arrows. No more broken combat mechanics. No more modpack crashes. Just clean, stable gameplay.

 

🎯 Why This Patch Exists

Let’s be honest: Eureka balloons are awesome. They’re the backbone of airship lift in Valkyrien Skies. But they weren’t built with projectile physics in mind. In combat-heavy modpacks, this leads to:

  • Arrows vanishing mid-flight

  • Tridents getting deleted on impact

  • Potions failing to splash

  • Server logs filling with errors

  • Players losing gear and immersion

  • Mixins throwing tantrums and crashing your game

Eureka GAM Patch fixes this with surgical precision. It doesn’t touch Eureka’s core code. It doesn’t use mixins. It doesn’t override vanilla behavior. It simply listens for projectile impacts and says, “Hey balloon, chill out.”

 

πŸ› οΈ What It Actually Does

  • Cancels projectile impact logic only when hitting Eureka balloons

  • Prevents balloons from reacting to projectile hits

  • Does not delete the projectile (arrows stay in the world!)

  • Avoids mixin-related crashes caused by premature class loading

  • Keeps your modpack stable, your arrows flying, and your balloons floating

 

πŸ§ͺ Supported Projectiles

This patch applies to all entities that extend Projectile, including:

  • 🏹 Arrows

  • ⚑ Tridents

  • 🧊 Snowballs

  • πŸ”₯ Fireballs

  • πŸ§ͺ Splash and Lingering Potions

  • 🐝 Bee stingers (if modded in)

  • 🧨 Custom projectiles from other mods

  • πŸ§ƒ Throwable food, weapons, or memes (yes, even those)

 

πŸš€ Compatibility

βœ… Eureka βœ… Valkyrien Skies βœ… Vanilla projectiles βœ… Combat mods (Epic Fight, Spartan Weaponry, etc.) βœ… Magic mods (Ars Nouveau, Mahou Tsukai, Hexerei) βœ… RPG systems βœ… Custom projectile mods ❌ Fabric (Forge only) ❌ Quilt (not tested) ❌ My boss’s wallet (he wants DLC)

 

🧠 Technical Details

  • Written in Java 17

  • Compatible with Forge 43.x (Minecraft 1.19.2)

  • Uses safe registry access via ForgeRegistries.BLOCKS.getKey()

  • Registers event listeners during FMLCommonSetupEvent

  • No mixins, no reflection, no coremod behavior

  • Zero runtime overhead—only triggers on projectile impacts

  • Doesn’t touch balloon physics, rendering, or lift mechanics

 

πŸ“¦ Installation

  1. Download the .jar from the <button type="button" data-url="https://www.curseforge.com/minecraft/mc-mods/eureka-gam-patch/files">Files</button> tab

  2. Drop it into your mods/ folder alongside Eureka and Valkyrien Skies

  3. Launch Minecraft with Forge 1.19.2

  4. Fire arrows at balloons and watch them not disappear

  5. Celebrate your newfound projectile freedom

 

🧨 Why “GAM”?

“GAM” stands for Games and More, which is what my boss insists on calling every patch, fix, or tweak I make. He says it’s “brand synergy.” I say it’s “modding under capitalism.” Either way, Eureka GAM Patch is part of the GAM family—a growing collection of micro-mods that fix annoying stuff without bloating your modpack.

If you like this patch, keep an eye out for future GAM releases:

  • Combat GAM Patch – Fixes hitbox weirdness in modded mobs

  • Physics GAM Patch – Resolves floating block anomalies

  • Boss GAM Patch – Adds a money-hungry boss who charges you for every arrow fired (just kidding… for now)

 

πŸ—ΊοΈ Roadmap

Planned features for future versions:

  • Config options to toggle projectile behavior

  • Optional balloon damage tracking

  • Visual effects on impact (puff of air, sound cue)

  • Fabric compatibility (if demand exists)

  • Support for modded balloons with custom registry names

  • A secret boss fight where you battle my boss for control of the GAM brand

 

πŸ’¬ Feedback & Support

Found a bug? Want a feature? Just want to vent about balloons? Leave a comment on the <button type="button" data-url="https://www.curseforge.com/minecraft/mc-mods/eureka-gam-patch">CurseForge page</button>, or reach out via GitHub (coming soon). I’m always open to suggestions, improvements, and memes.

 

🏁 Final Thoughts

Eureka GAM Patch is a tiny mod with a big impact. It’s Forge-friendly, modpack-safe, and designed to stay out of your way—until you need it most. Whether you’re building airships, flying combat vessels, or just trying to survive in a world full of balloons and arrows, this patch will make your experience smoother, safer, and more immersive.

Fly high. Shoot straight. And tell your boss you want more Games and Less Money.

The GAM-CRAFT EUREKAFIX 369 erich manstein Team

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