Gaia Dimension

A world full of minerals, crystals, and gemstones

File Details

gaiadimension-1.16.5-1.3.3.jar

  • R
  • May 21, 2021
  • 2.48 MB
  • 397.9K
  • 1.16.5
  • Forge

File Name

gaiadimension-1.16.5-1.3.3.jar

Supported Versions

  • 1.16.5

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:gaia-dimension-302529:3317421")
Curse Maven does not yet support mods that have disabled 3rd party sharing

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• Portal configuration has gone under some renovations.

    - Config has moved from Server to Common. Now it should be located in the config folder.

    - The dimension the portal may form to Gaia is now configurable.

    - Biome checking can now exclude or include biomes from portal creation.

    - Biome conditions are now based on either the Biome, Category, or Type.

• Malachite Guard has gone though some changes and is better than ever.

    - Stomp attack. Get a bit too close, and it shall strike around itself with a stomping attack.

    - Blast attack. Hiding? Trying for the higher ground? It will strike everyone down with a powerful blast. Be careful: it does not forget the pain.

    - No longer drowns. In fact, the Malachite Guard can no longer drown and can walk through fluids without problem.

    - Step height his now much greater.

    - Falling from a great height means nothing to the Malachite Guard.

    - Targets are now determined properly. Anything distracting is now ignored.

    - Boats are no longer enticing. Better luck next time with the cruise trip.

• Malachite Drones are now more aware of their connection. If they can't return, they will stop following the Guard. They will also not despawn if they are a follower.

• Various Tags have been added or modified.

• Fix structure names not being properly set.

• Fix Old Bows not using Infinite enchantment.

• Textures for entities and armour have been moved and renamed. In case you have a resource pack, this may be important.

• Some Advancements are now more rewarding for completing them.

• Change how logs are stripped. This should fix mods using non-Axe items for stripping.

• Mappings have been changed. This does not affect you, however there may be some new unintended bugs.

• Cavern Ticks, Mineral Arenthis, and Shallow Arenthis no longer have "noisy" movement.

• Create subtitles for various entities.

• Stopped log spam due to unknown recipe type.

• Fixed portals forming inproperly under certain conditions.

• CTM compat has officially returned.

• Dispensers now treat Scaynyx Buckets as such. They will now take in Gaia fluids and output contained fluids.

• Scaynyx Buckets no longer transform back into Buckets when picked up. As for Buckets turning into Scaynyx...let's call it a feature and that magic turns Iron into Scaynyx.