Fragile 1.2.15 — Forge 1.20.1
Curse Maven Snippet
What's new
Fragile 1.2.15
Hit Detection
- Improved server-side body rotation tracking to reduce mismatches between player models and hitboxes.
- Added movement-based walking and running animations to server-side limb hitboxes.
- Added swimming arm strokes and alternating leg kicks.
- Player melee attacks that pass through gaps between body parts now miss instead of being redirected toward the torso.
Peaceful Difficulty
- Hydration now refills to full.
- Existing bleeding, open wounds, and fractures are cleared, and new ones are prevented.
- Body health regenerates independently of hunger, including blacked-out parts, while respecting the naturalRegeneration gamerule.
- Medicine no longer consumes food or hydration on Peaceful.
Debug Tools
- Fixed multiplayer hitbox display and added nearby player hitboxes.
- Added an operator-only command to display server-side hitbox wireframes:
/fragile debug serverhitboxes true
- Removed extra instructional debug messages.
Multiplayer
- Update both the server and all clients.
- Some visual differences may remain during movement due to animation timing and network delay.
This mod has no additional files

