TheYouWillDieMod_v0.0.1f.zip
What's new
Initial curse release!
Changes:
Traps are now single use, stronger, craftable, and 33% less common. Hostile mobs don't fully set off traps. You aren't hurt by your placed traps, and can always disarm and salvage your own traps. Examining a trap will tell you who placed it. Shears can now disarm traps 100%, but have no chance to salvage, uses half of shear's max durability. Dispensers can place traps. Pillars and dungeon towers are slightly less common.
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