FutureTech – Minecraft Future Mod
FutureTech brings futuristic technologies, materials, and weapons to the game.
This mod was originally developed for the ModJam (theme: "Future"), but will continue after the competition.
Please understand that this is my first mod – I'm constantly learning. Some textures or models may not be perfect yet, and bugs may occur. If you notice anything, I welcome your feedback!
Features
New Ores
Energy Ore – very rare, can be burned to create energy bars.
Metal Ore – somewhat redundant, yields metal bars when smelted.
New Materials: Energy Bars and Metal Bars.
New Tools and Weapons: Various tools and weapons can be crafted from the new materials.
Recipes: Crafting and smelting recipes that tie into existing Minecraft mechanics.
Planned expansions: More futuristic items, machines, and maybe even special blocks.
Crafting & Recipes
All new items can be crafted or smelted as usual.
Particularly useful: Energy tools last longer than standard tools, and metal tools are cheaper to craft.
Installation
1. Install a compatible modloader (Forge).
2. Download the correct version of FutureTech.
3. Place the JAR file in the "Minecraft Mods" folder.
4. Launch Minecraft with Forge and enjoy the future!
Compatibility
Tested with Minecraft 1.20.x (Forge).
Fabric is not currently supported, but may be supported in the future.
Frequently Asked Questions
Q: Can I use FutureTech in a modpack?
A: Yes, as long as the mod remains unchanged and is linked on the CurseForge page.
Q: Will there be regular updates? A: Yes, I plan to add new content gradually.
Q: Is there a version of Fabric?
A: Not yet—the focus is currently on Forge.
Q: Does FutureTech work with shaders and other mods?
A: Yes, there haven't been any major issues so far. If you encounter any incompatibilities, please share them in the comments.
Permissions
If you create a video using FutureTech, we would greatly appreciate it if you link to the CurseForge page or mention FutureTech in the video description.
This isn't required—but it's a respectful gesture toward the work on the mod.
Credits
The entire mod was developed by me alone—the code, textures, and models are all mine.
This mod was created in just 3 days as a beginner, working 1-2 hours per day (sometimes 3-4 hours). I managed to complete it despite the stress of my personal life. Some features haven't been added back because I didn't know how to implement them, but they're planned for future updates. Thank you for your understanding!